In 2008, a puzzle platformer game called Braid hit Xbox Live Arcade. It was made by an American developer called Jonathan Blow, and was one of the first commercial smash hits from the then-burgeoning indie scene. Now, after a seven-year development period and blowing through a budget that’s close to …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Former PlayStation indie advocate Shahid Ahmad joins Double Eleven board
Sony’s strategic content director moved into independent development last year
Read More »Deus Ex creator Warren Spector returns to full-time development
Veteran designer joins OtherSide Entertainment to lead production of System Shock 3
Read More »How the NBA Will Impact the Bigger Battle for ESports
The NBA is the latest sports league to jump into the growing eSports arena, following the NFL and FIFA through Electronic Arts’Madden NFLandFIFAvideo game franchises. Through the NBA’s licensing partnership with game publisher 2K (a division of Take-Two Interactive),NBA 2K16:Road to the Finals has kicked off a cross-platform competition on …
Read More »There’s going to be a Rocky Horror Show game
1970’s film and musical The Rocky Horror Show has emerged as the unlikely star of a new rhythm action game. It’s called ‘The Rocky Horror Show Touch Me’ and is being developed by new studio Rocket Lolly Games. It’s being made for smartphones and tablets, although the release is a …
Read More »Discounted multiplayer-only COD Black Ops III launches on PC
Activision has taken the interesting decision to release a cut-down multiplayer-focused version of Call of Duty: Black Ops III on Steam. Called the Call of Duty: Black Ops III – Multiplayer Starter Pack, the release ditches the entirety of the single player campaign. Also gone are a handful of other …
Read More »Women in Games Awards: Lobbying ends today
If you’d like to nominate an inspirational woman in the industry, you need to act fast – the lobbying period ends today. Don’t miss out on the opportunity to highlight the achievements of yourself, your colleagues or your peers. The MCV Women In Games event– in association with the Women …
Read More »Romanos and Clark’s Rocket Lolly reveals Rocky Horror mobile debut
The Rocky Horror Show Touch Me set for release next year, will expand brand in a way 'appropriate to the medium'
Read More »SK Gaming partners with CD key reseller G2A despite continuing Riot ban
One of Europe’s oldest eSports organisations has taken up a partnership deal with prolific CD key reselling site G2A.com, which is still facing a blackout sponsorship ban by Riot Games. SK Gaming has described the deal as the first of their new partnerships in 2016, suggesting further sponsors in the …
Read More »SMITE Oceania Pro League 2016 boasts $100,000 prize pool
Following a hugely successful 2015, Hi-Rez Studios has heavily committed to the ANZ region with a whopping AUD$100,000 prize pool for this year’s Oceania Pro League. The Oceania region will return for the SMITE eSports Season 3 with a total AUD $100,000 prize pool, up from $65,000 which was awarded …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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