CEO Herman Narula reveals more about the potential of his team's new SpatialOS tech
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ustwo’s Dan Gray promoted to head of studio
Former executive producer to lead development of new IP at Monument Valley dev
Read More »Worlds apart: The promise of SpatialOS
We speak to London-based start-up Improbable about the technology it claims will build bigger game worlds than ever before
Read More »New Year New Job: The other developer skills gap
Organisations like UKIE have helped to boost the number of clued-in employees joining the industry, but there’s another area that developers need to educate themselves in
Read More »Triad Wars to be killed without exiting closed beta
The PC-only spiritual successor to Sleeping Dogs is being culled without ever being fully released. Free-to-play shooter Triad Wars, which was announced in late 2014, launched in closed beta in early 2015. Developer United Front, however, has announced that it is to close completely on January 20th. Since the start …
Read More »Free recruitment guide Develop Jobs Extra now available
Our who’s who of hiring returns, profiling some of the biggest studios that are currently hiring
Read More »Steam games made over $3.5bn in 2015 – report
Games sold over Steam generated over $3.5bn last year, according to analytics site Steam Spy. The outlet – run by one Sergey Galyonkin – claims that 3,000 new games were released on the platform (up from 1,900 in 2014), and the number of concurrent users reached a whopping 12 million …
Read More »PayPal backers won’t get Shenmue 3’s Kickstarter rewards
Developer Ys Net has, thanks to what appears to be a bizarre data interpretation, decided that its PayPal backers will not be given the same treatment as its Kickstarter backers. The studio decided to poll fans over whether people who backed the game on PayPal after the end of its …
Read More »Development cycle shift rumoured for Assassin’s Creed
Series could become bi-annual as next entry reportedly delayed until 2017
Read More »BlitWorks: ‘PS4 dev tools yet to catch up with Vita’
Studio behind Fez, Spelunky and Bastion ports reveals future projects for handheld platform
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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