Microsoft has confirmed that it has cut the ability for users to control their Xbox Ones via gestures in its New Xbox One Experience update for the console. When we looked at the New Xbox One Experience we wanted to prioritize features that customers were asking for, plus areas of …
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Top 10 reasons to use Unity rather than your own tech
A look at how Unity offers an ideal solution to all your game development needs
Read More »Report: Uzi transfer bidding reaches $7.85 million
When aLeague of Legendsteamchanged handsfor a shade over $1 million it made big headlines in the West. But in China, the signing fee for just one player may soon make that seem like pocket change. Rumors out of China are putting Jian Uzi” Zihao, the current AD Carry forOMG, at …
Read More »Improbable unveils SpatialOS world-building tech
London start-up making Worlds Adrift technology available to all developers
Read More »Five lessons learned from DeltaDNA’s in-game advertising study
Which ad strategies are the best? The analytics firm reveals all
Read More »Wired Productions seeks new development partners at Interface
Wired Productions, an independent games publisher & production studio, will be attending Interface this week to find the next big thing, or breakout indie hit. Interface, which takes place on Thursday November 12th in London, is the UK’s interactive content marketplace, with private pitching, games showcase, funding advice and more. …
Read More »NOW Fallout 4 has the highest non-Valve game concurrent player number on Steam
Fallout 4 has only been on shelves for just over a day and has wasted no time in breaking records. In the last 24 hours, the latest entry in Bethesda’s apocalyptic action RPG saw 445,546 players on Steam, making it the non-Valve game with the highest concurrent player number. That’s …
Read More »Interface takes place tomorrow – Here’s everything you need to know!
Interface– the UK’s interactive content marketplace, presented by MCV and Develop -takes place tomorrow,November 12that St Mary’s Church in London (see map below). The full schdule can be seen below, complete with conference sesions, private pitching, games showcase, funding advice and more. Registration opens at 9.30am, with the three main …
Read More »Warner Bros Interactive quarterly sales and profits soar
Warner Bros is having a great year thanks to a strong performance from its interactive entertainment division, parent company Time Warner has announced. The company mentioned its game division’s stellar performance on multiple occasions throughout its third quarter report. Revenue for Warner Bros division – which includes both games and …
Read More »Is eSports too dependent on sponsors?
In a rather ironic short posted to eSports weekly, Steven Arhancet, co-owner of Team Liquid, and Jason Lake, owner of Complexity, discussed the involvement of sponsorship in eSports. Host Kevin Knocke opened the segment with an astounding figure of 80% which makes up eSports revenue, which begs the question – …
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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