As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the streamer category. AppSpy Each and every weekday AppSpy streams some of the best games on mobile and handheld, often well in advance of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Microsoft reveals Xbox One Fallout 4 hardware bundle
Microsoft has announced there will be an Xbox One hardware bundle featuring the upcoming Fallout 4. The bundle will set consumers back 369.99, and features a 1TB console, as well as a controller and download codes for both Bethesda’s upcoming apocalyptic RPG title, as well as a download for Fallout …
Read More »Games Media Awards 2015 Finalists: YouTuber
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the YouTuber category. Alex Olney Alex is the video producer of Nintendo Life, the largest Nintendo site in the world. Recently branching out into …
Read More »Games Media Awards 2015 Finalists: Mainstream Voice
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the in-house radio/podcast category. Adam Rosser Adam’s been the voice, and the producer, of ‘Game On’ since its inception in 2007. The show’s been …
Read More »Games Media Awards 2015 Finalists: Games Critic
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the games critic category. Alex Dale Games criticism has changed in the (counts on fingers, lets out a gulp) ten years since I started …
Read More »Games Media Awards 2015 Finalists: Features Writer
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the features writer category. Steve Hogarty Do you know that test they used to do on witches where they dunk them in the water? …
Read More »PC version of Batman: Arkham Knight will go back on sale later this month
The long-awaited return of Batman: Arkham Knight on PC should occur this month. As many of you know, we released a major patch for Batman: Arkham Knight PC a few weeks ago,” Warner Bros has said. While there were significant performance improvements made to the game, the teams are continuing …
Read More »Games Media Awards 2015 Finalists: News Writer
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the news writer category. Rob Crossley Rob Crossley joined GameSpot’s London team in September 2014 and six months later was promoted to the role …
Read More »Rocket League attracts over 750,000 players a day
Gap between number of PlayStation 4 and PC users narrowing
Read More »Games Media Awards 2015 Finalists: Editorial Team of the Year (Print)
As we count down to the awards event on Wednesday October 14th, MCV profiles the finalists for this year’s Games Media Awards. Here we look at the in-house radio/podcast category. Official Xbox Magazine Official Xbox Magazine is very much the Master Chief of print media: it exterminates Xbox ignorance with …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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