Zoological lifestyle simulator Animal Crossing has held strong at the top of the Japanese charts in a week dominated by Nintendo. The latest entry in the casual franchise, Animal Crossing: Happy Home Designer, sold more than 172,000 units in its third week on sale – nearly triple the 60,832total of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
The reality of marketing a VR game in a 2D world
nDreams VP of publishing David Corless on the best ways to get your game noticed
Read More »Red Bull Experiments With Eye-Tracking Technology Through eSports
Red Bull is bullish–pun intended–about several emerging sports, especially this one: eSports. Envisioning the brand as a strong supporter for this sector isn’t surprising. They’re at the pulse of what’s next, even before the mainstream embraces it. Their exploration and investment in eSports shouldn’t go unnoticed; rather, it should be …
Read More »Pac-Mac 256 arrives on smartphones, along with an interesting IAP system
Publisher Bandai Namco and developer Hipster Whale have finally released the long-awaited Pac-Man 256 on smartphones. The game, from the studio behind the extremely popular Crossy Road, is named after the infamous level 256 glitch in the original Pac-Man. Due to some technical peculiarities of that title, the 8-bit level …
Read More »Gfinity at EGX: $100,000 on the line
Counter-Striketeams, Virtus.Pro,Fnatic, Ninjas in Pyjamas andTeam EnvyUs, along with a whole host of the world’s bestStarCraft IIplayers, are set to descend upon the NEC in Birmingham next month to compete at the UK’s biggest games event, EGX. The EGX team have partnered withGfinity, host of some of the biggest eSports …
Read More »UK advertising regulator publishes YouTuber guidelines
A new set of guidelines published by the Committee of Advertising Practise have called for clearer signposting of advertising and marketing deals in YouTube videos. The document examines a number of scenarios in which ‘vloggers’ should fully disclose any such commercial agreements. Those who are found in breach of the …
Read More »There is ‘no way’ Fallout Shelter will make more money than Fallout 4
Bethesda’s marketing VP has dismissed the idea that Fallout Shelter might make more money than Fallout 4. Fallout Shelter was released during E3, it topped the Apple App Store in 48 countries and was played more than 70m times a day during that period. SuperData estimates the game made over …
Read More »Games PR veteran hit by car seeks donations for mobility vehicle
Money raised will help Nick Grange visit his daughter
Read More »Firaxis considered remaking Terror from the Deep
Firaxis says a remake of XCOM classic Terror from the Deep is still a possibility. The 2K-owned studio brought XCOM back from the dead in 2012 with XCOM: Enemy Unknown, a remake of the original 1994 strategy classic of the same name. It led some fans to call for a …
Read More »Amazon ditches its trade-in program
By the end of the month customers will no longer be able to trade-in their old video games at Amazon. Until now a whole host of products – including but not limited to video games – could be traded in on the site. However, the entire process is being scrapped. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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