Rocket League has again came out ahead on Steam’s latest top ten sellers chart for yet another consecutive week. Like the past several weeks, Ark: Survival Evolved and GTA V finished in order right behind the hit mulitplayer game. The trio have been unmovable from the top three spots for …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Dare Blogs: Hello Sausage’s sci-fi turn-based strategy game
The Dare to be Digital 2015 team talks to Develop about working on their entry title Deep Space Mine
Read More »Dare Blogs: Prullaria’s competitive snowball fighting game
The Dare to be Digital 2015 team talks about working on their entry title SnowDown
Read More »Konami profit leaps 159.9%
Doggedly refusing to buy into the current gloomy narrative surrounding the company, Konami has had the audacity to post some very strong quarterly numbers. Profit for the quarter ending June soared 159.9 per cent to 4.28bn, while revenue climbed 5.3 per cent to 51.2bn. Konami’s games arm, Digital Entertainment, also …
Read More »Here’s why Verizon is breaking into eSports
Verizon wants to sell broadband and more to gamers. Verizon is joining other big brands likeCoca-Cola and Red Bullin marketing to the massive eSports audience. The communications giant has partnered with local gaming center and cafe Epic Gaming Lounge to host the EGL Dallas 10K video game tournament Aug. 7-9 …
Read More »Nvidia revenue up 5% thanks to eSports and PC growth
GeForce creator Nvidia today released its financials for the quarter ended July 26, with the firm posting a 5 percent revenue increase, thanks, in part, to the rise of eSports and the continued growth of PC gaming. Nvidiasaw revenue jump from $1.153 billion from $1.103 – a marginal increase on …
Read More »Did a Philippine League of Legends Team Commit Multiple Breaches of Contract?
Wargods.GameX, one of the top League of Legends teams in the Garena Pro Gaming Series (PGS), is currently under fire for allegations of contract breaches with the game publisher’s professional league. Garena Philippines, the country publisher for Riot’s League of Legends, maintains and oversees the PGS. Under the rules of …
Read More »Blizzard registers trademark for "Compete"
Blizzardhas registered a trademark for "Compete", an eSport tournament creation system. Specifically,the trademarkis for "Providing an online non-downloadable Internet-based system application featuring technology enabling users to organize and promote e-sports tournaments, to create and customize tournament brackets and ladders, track tournament progress, maintain related statistics, and post results." Read more …
Read More »Game Digital boosted by eSports as console sales slump
Game Digital, the video games retailer, has said revenues have been held back by a sharp fall in the sale of consoles following the launches of Xbox One and PlayStation 4. Sales in the group’s hardware division were dragged down by prices of consoles falling by around a fifth, although …
Read More »Starbreeze is making a virtual reality John Wick FPS
Lionsgate has announced a partnership with developer Starbreeze for a virtual reality first person shooter based on 2014 action movie John Wick. Starbreeze is to act as publisher for the title, which is in development for ‘multiple’ VR platforms. A ‘teaser’ version will be ready for the launch of Valve’s …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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