Yager Productions is filing for insolvency, reports claim. Games Industry says that the sub-division of the German studio established to develop Dead Island 2 is soon to be no more. This follows Deep Silver’s decision to drop the developer form the game earlier this month. "As single-purpose company, Yager Productions …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
An overview of the Unity Profiler for beginners
Analysing and optimising game performance in Unity
Read More »3DS Amiibo Reader/Writer arriving in Europe in October
Owners of older versions of the 3DS will be able to use Amiibos with their systems this autumn. Nintendo’s NFC Reader/Writer accessory will be released in Europe on October 2nd. It will arrive slightly earlier in the US on September 25th. While the New 3DS and New 3DS XL comes …
Read More »Preparing for Windows 10
James Batchelor look at how Marmalade has worked with Microsoft to introduce Windows 10 support to its popular tools
Read More »Mobile developer Gumi opens Berlin studio
New European HQ to work on mobile titles for Western markets
Read More »Layoffs reported at Kixeye
San Francisco studio cuts an unspecified number of jobs
Read More »Razer pledges to make good on the $600k Ouya owed indie devs
Indie developers who were part of Ouya’s Free the Games program will not be left out of pocket following the company’s acquisition by Razor. That’s according to CEO Min Liang-Tan, who has told Polygon that resolving the issue was made a priority at the company the moment it was unearthed. …
Read More »Razer to settle Ouya’s $620k Free the Games Fund debts
But developers must agree to give away free copies of their games
Read More »Viber acquires Nextpeer for $9m
Widely-used messenger app creator adds multiplayer tools firm’s expertise to new gaming service
Read More »Nintendo enjoys best Q1 since 2012 as Wii U finally hits 10m units
Profit is back on the cards at Nintendo after the company reported an upturn in fortunes for the quarter ending June 2015. Net sales climbed 20.8 per cent to 99,223m. Operating income reached 1,149m, reversing the 9,470m loss reported in the same period a year before. It’s the first time …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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