Free-to-play may still be a turn off to some sections of the fandom, but for developers it can often remain a very sensible choice. A perfect illustration of this is Asher Vollmer. He’s the creator of hit mobile (and now console) puzzle game Threes. It was originally released as a …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Rust will start randomly assigning you gender
Having already toyed with race and penis size, Rust is about to brave yet another frontier – automatically assigning a player’s gender. Until now the game has only offered male player models, but creator Garry Newman has said an upcoming patch the game will add a female design. The female …
Read More »22Cans still doesn’t have a God of Gods plan in place for Godus
Five months on from the revelations that shook Godus to its core, 22Cans has admitted that there is still no plan in place for competition winner Bryan Henderson to become the game’s ‘God of Gods’. "No, there isn’t, being completely frank," new 22Cans CEO Simon Phillips told Eurogamer when asked …
Read More »Apple rejected Mojang’s Scrolls for iOS prior to its scheduled cancellation
The mystery behind Mojang’s failure to release Scrolls on iOS appears to have been solved. The game was released on PC and Android last December but despite being scheduled to appear on Apple’s devices never migrated to the platform. Touch Arcade reports that the game was actually successfully ported to …
Read More »Shenmue 3 Kickstarter closes on $6.3m
$6,333,295 – that’s how much was successfully raised by Shenmue 3 on Kickstarter. The campaign came to a close over the weekend, with the final total raised from 69,320 backers. The number makes it the highest ever funded video game and the third highest funded ‘games’ project behind card game …
Read More »Broken Age will break even, Schafer predicts
The first major crowdfunding success for the games industry is now on course to break even. In a new video documentary, studio founder and veteran developer Tim Schafer explains that the adventure game’s development costs were actually more than the total raised via crowdfunding, according toGames Industry. My expectation with …
Read More »LumaPie wins $20,000 Big Data VR Challenge
Data visualisation content organised by Epic Games and Wellcome Trust comes to an end
Read More »Engaging in battle: How d3t is teaching history with video games
Games are increasingly being used in education as a method to get children engaged with their studies. Craig Chapple speaks to d3t about it’s recreation of the Battle of Bannockburn
Read More »Next Batman Arkham Knight patch expected in August
A significant, but not final, fix for the PC version of Batman Arkham Knight will be released next month. Warner Bros Interactive Entertainment, Rocksteady and our partners are targeting an interim patch update for existing players to be released in August,” the publishersaid. This update will address many of the …
Read More »Better tools make better games
GameSparks’ CEO Griffin Parry discusses the importance of choosing tools carefully so devs can focus on creating
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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