Consumers after Valve’s Steam Machines and Link tech need to get a move on. Over 35 per cent of Steam’s ‘get it early’ hardware pre-orders have already been sold. That’s according to Valve, who says that the its Steam Machine, Controller and Link hardware is shifting quickly. Last week, Valve …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Peter Molyneux leads speakers for Guildford G3 Expo
22cans founder among several experts heading to new evening conference on July 1st
Read More »Two thirds of console games are digital-only
A new report has seemingly confirmed a long-running assumption of the industry – boxed games are on the way out. The latest GamePulse report from research outlet EEDAR estimates that the number of physical titles released for Microsoft, Sony and Nintendo’s machines has more than halved over the last six …
Read More »Wii U-exclusive Devil’s Third set for August release
Hack and slash title Devil’s Third is coming to the UK at the end of August. The Wii U-exclusive action game – fromNinja Gaiden creator Tomonobu Itagaki anddeveloped by Valhalla Game Studios – is set for an August 28th release date in the region. It’s coming to Japan on August …
Read More »Razer allegedly preparing Ouya buyout
PC hardware specialist Razer is reportedly in the process” of acquiring Ouya. The Kickstarted Android console firm was revealed as being up for sale in April. Now TechCrunch says that it has heard Razer could be the buyer. Ouya took to Kickstarter in 2012 on the hunt for 41m of …
Read More »Peter Molyneux to speak at Guildford G3 games expo in July
A free networking expo will take place next month, aiming to showcase the games talent in and around Guildford. The town counts among its residents No Man’s Sky developer Hello Games, EA, LittleBigPlanet creator Media Molecule, Fable outlet Lionhead, Godus firm 22cans, Supermassive Games and Ubisoft. Set for the evening …
Read More »New Steam Early Access release Ark: Survival Evolved hits $10m in revenue
Steam Early Access release Ark: Survival Evolved has sold more than 400,000 copies and generated $10m in gross revenue during its first week on Valve’s platform. In an interview withGames Industry, Studio Wildcard co-founder Jesse Rapczak explained that the game’s current pre-release state makes it premature to call the game …
Read More »Playstation Vue Mobile TV streaming app receives limited release for iPad devices
Sony’s TV streaming service Playstation Vue has begun rolling out to iPad devices, with the app being soft launched in select US cities. Engadgetreports on the app’s arrival on the iTunes store. It makes good on the statements Sony made about an iPad version being in the works when the …
Read More »VIDEO: Hellblade wants to explore mental health
UK developer Ninja Theory has revealed that it is working with a professor of neuroscience to give upcoming title Hellblade a psychological edge. Main character Senua is described as a Celtic warrior who is left traumatised by a Viking invasion”, with mental health and psychosis” being the key themes. True …
Read More »GamesAid: A Short History
GamesAid is the spiritual successor to games industry charitable initiatives SoftAid in the 1980s and ESC (The Entertainment Software Charity) in the early noughties, both led by Rod Cousens. GamesAid was formed in late 2007 by the Trustees, Greg Ingham (who was chair, ex CEO of Future Publishing and founder …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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