Versioning tools firm now offers security audit and recorded training
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Wear VR storefront nets secures $1.5m investment
Virtual reality app store Wear VR has raised $1.5m as it aims to build a more robust independent marketplace. As reported byVenturebeat, the firm plans to release a mobile that will let users find virtual reality games on their smartphones. The store is said to house some 900 VR apps …
Read More »Ken Levine using Unreal Engine 4 for unannounced title
BioShock creator updates to latest version of Epic’s tech for mystery project
Read More »TIGA cuts ties with Train2Game
Trade body will no longer accredit courses or provide diplomas to T2G students
Read More »TIGA terminates Train2Game relationship
UK games development trade body TIGA has ended its long-standing relationship with distance-learning business Train2Game. TIGA had acted as an independent examination and awarding body for Train2Game since 2009, but says it will now no-longer award TIGA Diplomas, accredit any Train2Game courses, promote Train2Game or generally be involved with the …
Read More »Dawn Engine’s first outing unveiled as Deus Ex: Mankind Divided
Eidos Montreal’s new tech powering Human Revolution sequel for Xbox One, PS4 and PC
Read More »Opinion: Where did it all go wrong? OnLive users to lose all access to content
The closure of OnLive will leave many gamers without access to content they believed they own, as well as a totally useless piece of hardware. Those who subscribed to PlayPass will lose access to their library on April 30th, with all save data and achievements being wiped. Those who had …
Read More »Why apps fail – and what you can do to prevent it
Perfecto Mobile's technical evangelist Eran Kinsbruner offers insight into the secrets of mobile success
Read More »Houdini Engine for UE4 enters public beta
Plug-in free until full release
Read More »Bloodborne falls to fifth in Japanese charts as Xenoblade Chronicles 3D debuts in third
Sony’s latest PS4 exclusive has been unseated during its second week in Japan as another new Bandai Namco release shot to the top. According to the latest data from Famitsu, the week ending March 29th saw five new Bandai Namco entries in the software rankings, with Bloodborne crowned as the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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