Develop speaks to creative lead Alistair Hope on making the 'perfect organism' terrifying again
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
theScore eSports completes launch with delayed iOS app arrival
TheScore, the Canadian sports news specialists, have released the iOS version of their eSports app after yesterday’s App Store outage. The app completes the initial launch of theScore’s eSports venture, with an Android app and website opened to the public in February. The service brings live scoring updates and coverage …
Read More »GAME: ‘VR is the games industry’s next big thing’
Virtual reality will have as big an impact on video games as motion controls, says GAME The statement follows last week’s GDC, which was filled with VR products including Sony’s Project Morpheus and Valve’s Vive headset. VR is the next big thing in the industry and as much of a …
Read More »Read the remarkable story of Guitar Hero in this week’s issue of MCV
As Guitar Hero prepares to walk on stage once more, we speak to some of the minds behind the blockbuster series. Former Red Octane and Activision execs take us behind the rise and fall of the mega franchise in this week’s issue of MCV. We also speak to From Software …
Read More »Take-Two: Evolve had an ‘incredibly successful launch’
Evolve has been a commercial success, according to publisher Take-Two. The multiplayer shooter did debut in the UK charts at No.1 but has since fallen to No.9, with Warner Bros’ Dying Light having already surpassed its sales, despite being launched digitally back in January. Take-Two’s title has also faced some …
Read More »Project Cars delayed for a third time
First it was November, then March, then April. Now Project Cars is due out in May. Bandai Namco and developer Slightly Mad Studios have said that the PS4, Xbox One and PC version of Project Cars will now be released at an unspecified point in mid-May. The game had initially …
Read More »Xbox One March update out now
Microsoft has released this month’s Xbox One firmware update, officially adding screenshot support to the console along with a few other features. The oft-requested screenshot feature is finally available for all owners of Microsoft’s hardware, allowing users to take screen captures by double-tapping the Xbox button on Xbox One controllers …
Read More »Curve Digital co-owner forms new studio Onebitbeyond
Curve Digital’s co-owner and design director Jonathan Biddle has left the indie publisher to open up his own development studio. Biddle departs after ten years with Curve, heading up efforts on titles including Stealth Inc, Stealth Inc 2 and Fluidity. "I’m so intensely proud of the work I’ve done as …
Read More »Pokemon developers Game Freak making Tembo the Badass Elephant for Sega
The makers of Pokemon have teamed up with Sega to release a new action platformer called Tembo the Badass Elephant. The game is due out this summer on PS4, Xbox One and PC. That means it’s the first time since 1999 PlayStation title Click Medic that the company has made …
Read More »Turkey wants to ban Minecraft after government investigation decides it IS too violent
Minecraft could actually be banned in Turkey after a government investigation concluded that the game is excessively violent. The country’s family and social policies minister Aysenur Islam last month ordered an investigation into the game to assess its suitability for children. Although one would hope that the ministry at least …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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