Valve’s upcoming Steam Machines will struggle to attract a more mainstream audience unless they make the platform simple to understand. That’s according to the manufacturer of one of the machines, Webhallen, which highlighted the range of companies making their own version of the Steam Machine as potentially confusing for consumers. …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
81% of Total War: Attila sales were digital
Sega’s strategy title Total War: Attila would have charted at No.3 in the GfK Chart-Track All Formats Top 40 if the rankings took into consideration digital sales, MCV can reveal. The title sold 21,680 copies in the UK in its first week on sale. 81 per cent of those sales …
Read More »SimCity studio Maxis shuts down
Brand will continue but main Emeryville studio has now closed
Read More »Valve shows off prototype VR controllers
The Vive VR headset won’t be Valve’s only entry into the Virtual Reality hardware market; the firm also has VR controllers in the works. Unlike the Vive, which is set for a consumer launch later this year, Valve’s VR controllers are still in a prototype phase – Valve insists the …
Read More »Was GAME’s purchase of Multiplay a smart move? Find out in this week’s MCV
This week MCV speaks to GAME and Multiplay bosses Martyn Gibbs and Craig Fletcher about the retailer’s acquisition of the eSports firm. In addition, UK publishers and analysts share their thoughts about the retailer’s move into pro-gaming. This issue also features interviews with Slightly Mad Studios and Digital Foundry about …
Read More »‘GAME will turbocharge eSports in the UK’
GAME’s 20m swoop for Multiplay can transform eSports in the UK, say leading industry execs. The retail giant acquired the events organiser – famous for the Insomnia festivals – this week, and Multiplay’s founder Craig Fletcher told MCV that the deal will drive eSports success across Britain. The backing of …
Read More »GDC 2015: All the news from March 4th
Catch up on the biggest news and releases from the past 24 hours
Read More »Phil Harrison is leaving Microsoft, report claims
Microsoft’s VP of Interactive Entertainment Phil Harrison is leaving the company, a report has claimed. Games Industry says it has word from multiple sources, although officials such as Xbox boss Phil Spencer and ID@Xbox head Chris Charla have refused to comment when challenged at GDC. The site says that Harrison …
Read More »Final form of Valve’s Steam Controller revealed
It’s been reimagined several times, but Valve’s PC-meets-console controller has finally settled on a design. The updated pad retains the dual circular touchpad setup which marked out the very first Steam Controller, although the left touchpad has since been altered with a cross-shaped marking, reminiscent of a traditional D-pad. The …
Read More »EA has closed down Sim City studio Maxis
Maxis Emeryville, the main home of Sim City and The Sims creator Maxis, has been closed by EA. EA insists that the move will not effect The Sims or Sim City, or even the Maxis brand. The studio as we know it, however, will cease to exist. Today we are …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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