Meridiem is pleased to announce that it will publish two Physical Editions of Super Meat Boy 3D for Nintendo Switch 2 and PlayStation 5 on June 30, 2026. The digital version will be available on March 31, 2026. Developed by Sluggerfly and Team Meat and digitally published by Headup, Super Meat Boy 3D brings back the iconic and challenging platform game, but this time in 3D.
Read More »
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
[Industry news] DIVA Agency launches new community and creator division dedicated to fan engagement, creator partnerships and community building
Following a significant growth year in its PR & Comms division, Diva Agency today announces the launch of a new Creator and Community engagement team to lead fan engagement and influencer marketing strategy for its portfolio of entertainment clients. The new division will service the agency’s global games and entertainment client base and will serve as a strategic bridge between its high-performing creative and communications teams
Read More »[Industry news] UK games dev sector has suffered its sharpest recorded decline – TIGA data
The UK games development sector is facing its most severe downturn on record, with employment falling at the fastest rate ever measured and start-up activity collapsing to a 15-year low, according to new research published today by TIGA, the trade association representing the UK video games industry.
Read More »[Industry news] Testronic Strengthens Its US Center of Excellence with Key Senior Appointments
This is a press release posted in addition to our usual editorial content. Leading games Quality Assurance specialist Testronic has announced a series of senior appointments across its US Center of Excellence, further strengthening its client partnership capabilities as the company continues to fortify its leadership position within the global video games …
Read More »[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows
Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.
Read More »[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins
Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot.
Read More »[Industry news] Beyond the Endgame: How Climate and Nature Enhance Game Narratives
The Playing for the Planet Alliance today unveiled “Beyond the Endgame: How Climate and Nature Enhance Game Narratives”, a new resource designed to help game studios integrate themes of climate, nature, and the environment into the worlds and stories they create. The guidance was commissioned by Playing for the Planet and produced by Context Collab (home of the Hollywood Climate Summit) and the Rewrite the Future project at NRDC (Natural Resources Defense Council).
Read More »[Industry news] Steel City Interactive announces three senior hires
Steel City Interactive, developer of the critically and commercially successful Undisputed video game franchise, today announces three senior appointments. Glen O'Connell joins as Commercial Partnerships Director, James Shaw as Senior Production Director, and Shaun White as Brand and Communications Director. They arrive at the Sheffield-based studio following distinguished careers across sports and interactive entertainment, including roles at EA SPORTS across the entire portfolio.
Read More »[Industry news] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer
PLAION is excited to announce a new distribution partnership agreement with award-winning publisher Secret Mode, appointing PLAION as the global physical distributor for Star Wars: Galactic Racer, the debut title from AAA development studio Fuse Games. This strategic collaboration leverages PLAION’s expansive global distribution capabilities to ensure the physical editions of Star Wars: Galactic Racer reach enthusiasts worldwide.
Read More »[Industry news] Pim Holfve appointed CEO of Combined Effect While Continuing Leadership of Raw Fury
Combined Effect has today announced that Pim Holfve, the current CEO of Raw Fury, will expand his leadership responsibilities to become CEO of Combined Effect, the growing indie powerhouse group that is building an ecosystem of creative video game publishers and studios.
Read More »-
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
Read More » -
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
-
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![Chris Rowe portrait Copy [Guest post] Chris Rowe: Co-Dev Without the Culture Clash](https://mcvuk.com/wp-content/uploads/Chris-Rowe-portrait-Copy-110x75.png)
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





