Gfinity has confirmed that the UK’s first dedicated eSports arena will be opened next month. It will be called the Gfinity Arena and will be located inside Fulham Broadway’s Vue Cinema. It will be able to accommodate up to 600 spectators. There will also be an eSports section on the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Time to get your game on with faster graphics
Intel Developer Blog: A round-up of some of the tools available to help improve the look of your game
Read More »Phantom Dust dev Darkside loses Microsoft partnership, reportedly closes
Confusion surrounds development of revived Xbox IP as platform holder 'ends working relationship'
Read More »Phantom Dust Xbox One developer shut down
Darkside Games, the studio working on the Xbox One reboot of Phantom Dust, has been closed. Kotaku reports that around 50 people have lost their jobs, with studio sources claiming that the move was as a result of the game’s cancellation. Phantom Dust was to be Darkside’s first solo project …
Read More »Xbox One could become dev kit this year
Microsoft to detail plans for console apps in April
Read More »Microsoft turning Xbox One consoles into dev kits this year – report
Microsoft will reportedly turn retail Xbox One hardware into development kits and open up app creation to all developers. Sources said to be familiar with Microsoft’s plans have tipped The Verge that the company will detail its strategy in April – during its upcoming developer-focused Build conference. The report adds …
Read More »Paranautical Activity returns to Steam
Paranautical Activity – the game that was banned from Steam when its creator threatened to kill Valve’s Gabe Newell – has returned to the Steam store. The game has endured several transitions since the threat against Newell was made, including the selling of its rights by original developer Code Avarice …
Read More »Monster Hunter 4 Ultimate ships 3m copies worldwide
Monster Hunter 4G and its western release Monster Hunter 4 Ultimate have combined to ship 3m units, Capcom has announced. The figure includes both physical copies and units purchased through the 3DS eShop, but omits the original Monster Hunter 4’s 4m sales. Monster Hunter 4 Ultimate launched earlier this month …
Read More »Made to Order: Ready at Dawn talks quality over quantity
The Order: 1886 developers talk about game length, uncanny haterade and how YouTube is changing gaming.
Read More »Interview: Why PlayTech acquired YoYo Games and what it means for devs
GameMaker 2.0 expected to launch later this year
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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