Top 100 Women in Games: Giselle Stewart

Having overseen Newcastle-based studio Reflections as general manager for 19 years, Giselle Stewart is now leading Ubisoft’s corporate affairs in the UK. In her roles as director of trade body TIGA, chair of the Creative Skillset Council for Video Games and an Advisory Board member for Next Gen Skills AcademyStewartplays …

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Bossa Studios reveals Worlds Adrift

Surgeon Simulator developer Bossa Studios has unveiled its atmospheric open-world adventure game, Worlds Adrift. Bossa made news earlier this month, when its debut title Surgeon Simulator reached 2m sales. The team – which is also in the midst of developing its Steam Early Access release and upcoming mobile effort I …

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Dying Light DLC Cuisine & Cargo arrives

Techland has detailed DLC plans for Dying Light, with the game’s first content drop Cuisine & Cargo launching today across all platforms. The studio has provided content descriptions and release window info for all three pieces of DLC that make up Dying Light’s $19.99 Season Pass. The just released Cuisine …

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BioShock 2 temporarily vanishes from digital stores

Looking to buy BioShock 2 on Steam, Xbox Live or PSN? Tough. Polygon reports that 2K Games’ stylised FPS has vanished from a number of online stores, including the aforementioned. All of its expansions have gone, too. "BioShock 2 has been temporarily removed from the Steam, Xbox Live, and PlayStation …

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Bethesda to host first ever E3 press conference

For the first time in the vent’s history, this year’s E3 will host a press conference from Bethesda. The immediate conclusion? Fallout 4. Although of course the studio has a number of other projects on the go, including the new Doom and the console version of The Elder Scrolls Online, …

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Top 100 Women in Games: Flavia Timiani-Dean

Flavia Timiani-Dean’s route into the games industry came via her language degree, which landed her a place working in the kids and educational division for the CD-I at Philips Media Interactive. From there, she moved briefly to SCEE, before spending ‘many happy years’ at Eidos working on iconic IP including …

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