Action-RPG Lords of the Fallen is being developed for a 2015 release on mobile platforms. "Console and PC RPG [Lords of the Fallen] will be released on iOS and Android devices in 2015,” a post on the game’s official Twitter account reads. It’s not clear if the game in question …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Evolve open beta hits Xbox One next month
Xbox One will host an open beta event for Turtle Rock’s highly anticipated title Evolve next month, with limited technical tests also planned for PlayStation 4 and Windows PC. The Evolve beta kicks off January 15th for Xbox One owners with Xbox Live Gold subscriptions. It’s set to feature the …
Read More »Capcom developing Street Fighter V in Unreal Engine 4
Capcom has licensed Epic Games’ Unreal Engine 4 for its upcoming cross-platform PS4 and PC fighting game sequel Street Fighter V. The two companies announced the news earlier today in a joint press release. Support staff from both Epic Games Japan and Epic’s headquarters in Cary, North Carolina, will assist …
Read More »Sony promises to shore up 20th Anniversary PlayStation sale process
A widely publicised exploit that has allowed anyone to enter the ballot to buy a 20th Anniversary PS4 is to be shored up by Sony. Yesterday one grumpy gamer published a post entitled "Hacking the PlayStation competition" that allowed people to access the purchase form without jumping through the hoops …
Read More »PS4 smashes 1m sales barrier in France
1m PS4 consoles have now been sold in France, the firm has announced. The milestone follows the UK and then Germany. UK shifted 1m PS4 units in September, followed by Germany in November. PS4 sailed past 1m sales in France on December 17th, which makes the console the fastest-selling games …
Read More »Telltale to release episodic Minecraft game in 2015
The Walking Dead and Game of Thrones developer Telltale’s next project has been revealed – an episodic series based on Minecraft. It’ll be multiplatform, too, having been confirmed for a PlayStation release by Sony. Minecraft: Story Mode will be an all-new narrative-driven game series developed by Telltale in collaboration with …
Read More »GAME is selling Captain Toad: Treasure Tracker from Monday
UPDATE 1:A branch of GAME in the South East has just confirmed to MCV that the game will "soft launch" in stores on Monday. UPDATE 2: MCV has been told that all UK online retailers have now been given the nod to begin shipping Captain Toad as they see fit, …
Read More »Killzone: Shadow Fall resolution lawsuit given the go-ahead
A lawsuit accusing Sony of misrepresenting the display resolution of PS4 launch title Killzone: Shadow Fall has been given the nod. Game Informer reports that Sony has failed in a motion to get all bar one of the claims dismissed’, meaning that while the outcome is yet to be determined …
Read More »MCV’s 12 Games of Christmas: Destiny
When Bungie decided to give up on its world conquering Halo franchise and build something completely new, we all thought it was mad. But they were wrong. Teaming up with publishing behemoth Activision, Bungie has just created yet another video game giant in Destiny. Just a few days after launch, …
Read More »Valuable assets: a developer’s guide to protecting IP
Stevens & Bolton associate Henry Milas runs through the essentials of preventing IP theft
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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