Square Enix is looking to offer a slightly different Final Fantasy experience with its remake of PSP title Final Fantasy Type-0 HD for PS4 and Xbox One. Producer Hajime Tabata told Polygon that the company want to make "something for adults", with the real-time fighting system exploring the consequences of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Voting for 2014 GamesAid partner charities opens
Industry raises record funding, which will be split between five chosen charities
Read More »GamesAid charity voting opens as funding hits record high
The voting is now open to select which charities will receive money raised by games industry charity GamesAid. The official amount of money has yet to be announced, but it will be the biggest year yet for GamesAid fundraising. Last year, the charity raise 260,000 for Action for Kids, Lifelites, …
Read More »MARGIN MAKERS: Guide to joysticks and wheels
Steering wheels, fight and flight sticks are potentially a good investment for retailers, with a slew of new releases supporting them. MCV looks at the best products on the market Peripherals continue to be a fantastic opportunity for retailers, with gaming accessories being worth 424m in 2013 – up one …
Read More »Unreal Diaries: Giving Android the power to rival PC
Epic Games dishes out more details on the Rivalry demo for mobile
Read More »Ninja Theory is helping develop Disney Infinity 2.0
UK studio Ninja Theory has been revealed as yet another studio contributing to Disney’s best-selling toy-and-game title Disney Infinity. The Cambridge-based dev, best known for its own IP Heavenly Sword, is one of several studios working on sequel Disney Infinity 2.0 and was brought in to help refine the combat …
Read More »Apple ‘actively investigating’ allegedly nude celebrity photo iClould hack
Apple has for the first time commented on the apparent iCloud hack that led to this week’s nude celebrity photo leak. On Sunday night hundreds of pictures of celebrities such as The Hunger Games’ Jennifer Lawrence appeared online, with claims on 4chan saying that they were obtained via a hack …
Read More »Evidence mounts for PS4 port of Beyond: Two Souls
It’s looking increasingly likely that Beyond: Two Souls will be the next PS3 game to be ported to PS4. Trophy tracking site Exophase has listed the awards associated with the as of yet announced PS4 SKU. Add that to the fact that in July two Swiss retailers – World of …
Read More »Hundreds of developers sign letter asking gaming community to stop abuse
Developers from an assortment of studios have signed an open letter asking for the hostility that has dogged social media in recent weeks to stop. Names from companies including EA, Ubisoft, Microsoft, Guerrilla, Epic, Crystal Dynamics, Deep Silver, Double Fine, Lionhead, Bohemia, Blizzard, Infinity Ward, TellTale, Disney, PopCap, Harmonix, Traveller’s …
Read More »State of Decay heading to Xbox One in 2015
A definitive version of Undead Labs’ open world zombie game State of Decay will launch on Xbox One next year, publisher Microsoft has announced. A post on Xbox Wire reveals the new version will include the original game in 1080p, along with previously released DLC and some unspecified new content …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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