Developers are being lured away from PC and mobile platforms back to the latest generation of console hardware, according to a new report. The 2014 Toolbox Report from UK industry body TIGA found that Apple’s iPhone and iPad were the most popular devices among developers, with 73 and 72 per …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Splatoon was nearly a Mario game
Nintendo legend Shigeru Miyamoto said the firm almost turned Splatoon into a Mario game. Splatoon was announced at E3. It is a co-op shooter where players fire ink and turn into a squid to dart around the arena. We found it a lot of fun. The game is a completely …
Read More »The Havok Perspective: Triple-A gaming and mobile
How Havok's tools are being used by mobile developers to deliver high-end graphics
Read More »GOG.com launches DRM-free film service
Digital games distribution service GOG.com has announced its expansion into movies, as it hopes to entice Hollywood studios to join in its stance against DRM. The company’s new initiative launched earlier today with 20 documentaries revolving around the subject of gaming, including Indie Game: The Movie, Gamer Age and The …
Read More »Escape Dead Island out in November
Deep Silver has pegged its third-person action game Escape Dead Island for a November release on PC, PS3 and Xbox 360. The game – which will bridge the gap between other Dead Island releases – will launch on November 21stacross all three platforms. Today’s reveal also confirmed pre-orders in Europe …
Read More »Unbundled Kinect launching this October
A standalone offering of Xbox One’s camera peripheral Kinect will arrive in October, Microsoft has announced. The firm states Xbox One’s camera sensor will launch independent of the hardware on October 7th for $150. A digital copy of Harmonix’s Dance Central Spotlight is also included with purchase. Kinect was included …
Read More »Aussie game classification receives first major reform in nearly twenty years
It's been a while since the National Classification Scheme in Australia was created in 1996. Needless to say, it's outdated now.
Read More »Capaldi’s Doctor Who heading to Minecraft on Xbox 360
The Minecraft licensing bandwagon continues with news of an official tie-up with the BBC’s cherished sci-fi IP Doctor Who. The BBC Worldwide, Mojang and Microsoft Studios deal will see a number of Time Lord-related assets released over the coming weeks alongside the broadcast of series eight, which kicked off at …
Read More »BioShock costs $18.99 on iPad
Take-Two has decided to charge $18.99 for BioShock on iPad. That’s a bold move for any title on iOS, but especially for one that has been available on consoles and PC since 2007. The release was announced earlier this month and is described as a direct port” although a certain …
Read More »Rumours claim Grand Theft Auto V on PS4, Xbox One and PC has slipped to 2015
It is being claimed that there was plenty of chatter” about a possible delay to the next-gen and PC version of Grand Theft Auto V at Gamescom earlier this month. As outlined in the video below and explained on VG247, it was rumoured that next-gen GTA V was available on …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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