A number of staff at Crytek UK have not been paid their full salary since April 21st, a source connected to the matter has told MCV’s sister siteDevelop. The source, who has ties with the studio, said since April employees had received small payments of around 700 last month. At …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Just Dance is now an eSport
Ubisoft’s Just Dance IP is now an official Electronic Sports World Cup discipline. The publisher says it’s the first casual video games to enter ESWC’s line up, with qualifiers having begun earlier this week and running until September 21st. Gamers can take part either via the World Dance Floor game …
Read More »Crytek UK staff not paid full wages since April
40 employees have left and studio can't bring in replacements quick enough, source claims
Read More »Square Enix Europe is moving offices
Publisher Square Enix is moving its European HQ. The firm is leaving its long-term home in Wimbledon and moving to a Central London location, specifically: 240 Blackfriars (SE1). It will take over two floors at the new offices and is designed to create a ‘dynamic and vibrant space for the …
Read More »Google reveals VR headset made out of a smartphone and cardboard
Oculus Rift and Project Morpheus have a new virtual reality playmate – Google Cardboard. And this newcomer has a very distinct selling point. That being, you can use it today, providing you have a smartphone and access to some cardboard (and a few other bits). It was created as part …
Read More »Wii U sales back to pre-Mario Kart 8 levels in Japan
The Mario Kart 8 effect on Wii U sales appears to be over in Japan. Famitsu sales data for the week ending June 22nd shows that Wii U sold 8,373 machines throughout the week. That’s slightly less than the 8,858 sold in the week before Mario Kart 8 was released, …
Read More »Dungeon Keeper remake ‘misjudged the economy’, EA CEO Wilson admits
EA has admitted that it made mistakes with its free-to-play Dungeon Keeper remake for smartphones. The game was roundly criticised earlier this year for its use of microtransactions, with Peter Molyneux – designer of 1997’s original Dungeon Keeper – describing it as ridiculous”. The game also employed some questionable ratings …
Read More »Platinum would love to make Bayonetta 3 with Nintendo
Bayonetta 2 developer Platinum Games has once again waxed lyrical about its partnership with Nintendo and said that it would love to extend it. "Should the opportunity arise I’d definitely like to keep nurturing this franchise," Bayonetta 2 director Yusuke Hashimoto told CVG. And regarding possible future partnerships with Nintendo, …
Read More »Google and Razer join the Android microconsole party
Android microconsoles have been such a runaway success that you can see why so many companies are keen to enter the fray. Oh wait… OK, so machines such as Amazon Fire TV, Ouya, Mad Catz’s Mojo, GameStick and Nvidia Shield haven’t exactly set the world alight, but faith clearly remains …
Read More »Game software market to reach $100bn by 2018 – report
The games industry is expected to hit $100bn in software revenue alone by 2018, new research from DFC Intelligence suggests. Games Industry reports on DFC’s findings, which state software revenue in 2014 should be around $64bn globally, but that the dedication of core gamers paired with the exploding mobile market …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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