59 per cent of all UK development studios employ four staff or less, according to a Tiga survey. The report claimed the total number of studios in the UK increased from 448 to 620 in 2013, up by 38 per cent. It noted that while in 2012 the number of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Key Release: Simplygon 6
Develop discovers why a UI renovation is making Simplygon 6 more versatile than ever
Read More »Rohde: Sony was ‘dancing in the aisles’ after £429 Xbox One reveal
Sony’s head of Worldwide Studios America Scott Rohde can remember the precise moment that Microsoft revealed the Xbox One’s RRP. That’s because it was a cause of celebration for the PS4 platform holder, the exec has said. "I’m not gonna lie. I remember exactly where I was," Rohde told ArsTechnica. …
Read More »Nintendo boss Iwata has undergone surgery
Satoru Iwata will miss Nintendo’s upcoming annual general meeting after news he has undergone surgery. The Nintendo boss missed E3 earlier this month after confirmation that he was unwell. Recently, as the result of one of my routine physical examinations, an issue was detected. Following a more detailed examination, a …
Read More »Humble Store purchases surpass $1m in charitable contributions
Humble Store customers have generated more than $1m in charitable contributions with their purchases, Humble Bundle organizers have announced. A post on Humble’s blog details the achievement. The organization launched the store back in November 2013, meaning the milestone was reached in around seven months time. "One million dollars for …
Read More »Harmonix welcomes indie studio Proletariat into Cambridge office
Harmonix has carved out a section of its office to house local indie studio Proletariat, the Cambridge-based studio has announced. Proletariat was founded by former members of Zynga Boston, following Zynga’s closing of the studio in late 2012. The studio was founded by five individuals and has since grown to …
Read More »Crytek reportedly misses payroll as company denies bankruptcy rumours
Crysis and Cryengine maker Crytek has apparently been plagued with recent financial difficulties, as the company failed to make its most recent payroll at both its UK and Bulgarian offices. Eurogamer reports on the missed paydays, which follows an original article from German outlet GameStar claiming the studio was flirting …
Read More »Former The Last Guardian artist part of new studio Friend & Foe
A game artist who has worked on Sony’s troubled The Last Guardian since its inception is one of a gang of developers behind new indie studio Friend & Foe. The outfit is based in Tokyo and includes artist Rui Guerreiro, Ivar Dahlberg, Rasmus Deguchi, Thomas Lilja and Victor Santaquiteria. Between …
Read More »Microsoft dates Batman: Arkham Knight for February
The Caped Crusader could be returning sooner than expected. Rocksteady’s Batman: Arkham Knight was earlier this month delayed from its late 2014 release date to some time in 2015. Now a US Microsoft Store listing says that the game will in fact be released on February 24th in the US. …
Read More »Develop Awards 2014 – The Finalists: New IP
In our first round-up of this year's Develop Awards finalists, we look at the best new properties developers have created
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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