New build option works with free and Pro versions of game engine
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Sony’s Shahid Ahmad: Indie games do sell consoles
The big three platform holders have been eagerly courting independent developers, each with their own experts doing the wooing. But Sony’s Shahid Ahmad, heading up the Strategic Content team, is arguably the most public of these individuals. He has had a long career in the industry, going from bedroom coder …
Read More »Dead Rising movie is coming… to Crackle
The Dead Rising movie is coming… but to Sony’s video-on-demand service Crackle. Back in the old world of doing things, any production that skips cinema is viewed negatively. But in today’s digital age, the fact that a film is coming to a streaming channel is no bad thing. The film …
Read More »Meet games retail’s answer to Iron Man
You take one step through the door at GameStop and your smartphone vibrates in your pocket. It’s a message, from the store, that reads: Hello, welcome back! I hope you’re enjoying your new Xbox One. Just to let you know, we have 50 per cent off pre-owned Xbox One games …
Read More »Reggie: Amiibo can have ‘significant impact’ on Wii U sales
Upcoming toys-to-life range Amiibo can give Wii U hardware the sales boost it so definitely needs, Nintendo America boss Reggie Fils-AIme has argued. "I think Amiibo can have a significant impact on driving the install base for Wii U on the sales of figures themselves," he told Polygon. "I think …
Read More »Ubisoft confirms deactivated graphics options in PC Watch Dogs
Claims from modders that graphical tweaks for the PC version of Watch Dogs were deactivated prior to release ARE true, Ubisoft has admitted. The options were uncovered by modders earlier this week. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of …
Read More »PS4 demand still outstripping supplies in Europe
Sony is still struggling to manufacture enough PS4s to meet demand in Europe. We haven’t yet caught up with the initial demand across Europe.” SCE UK MD Fergal Gara told TrustedReviews. We are still dealing with the day one market. We are very close to being in a full supply …
Read More »Guacamelee heading to PS4, Wii U, Xbox consoles next month
Indie developer Drinkbox Studios has announced a new version of its platformer Guacamelee is heading to PlayStation 4, Xbox One, Xbox 360 and Wii U next month. Guacamelee Super Turbo Championship Edition will arrive on PlayStation 4 July 1st, and launch July 2nd on Xbox One, Xbox 360 and Wii …
Read More »Sony shareholders vote to keep CEO and executives
Sony’s executives will retain their positions, following a vote by investors to decide the fate of several key staff members. The AP reports CEO and president Kazuo Hirai and other executives were heckled by multiple investors in attendance throughout the presentation. Hirai apologized for not being more proactive with making …
Read More »Steam Summer Sale 2014 kicks off
Valve’s Steam Summer Sale is officially underway, offering a variety of specials and discounts on the distributor’s vast PC games library for the next ten days. An announcement post on Steam’s News section states that more than a hundred products will be featured as Daily Deals. The sale also includes …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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