Atari Interactive has detailed plans to resurrect itself AGAIN, this time as an interactive entertainment production company,” with a focus on licensing, digital games, online gambling and more. The company will look to continue expanding its classic arcade titles including Asteroids, Centipede and Pong onto digital platforms such as mobile …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Mobile games market to reach $28.9bn by 2016 – report
Total revenue for the mobile games market is expected to reach $28.9bn by 2016, according to a new report from Juniper. Findings indicate the market will grow 38 per cent from the $20.9bn the research firm claims it hit this year. Developers are also making adjustments toward maximizing a mobile …
Read More »Amazon unveils Fire Phone
Amazon is getting into the smartphone market with its freshly revealed Fire Phone, the company announced this week. Engadget reports the phone will pack support for a 3D interface with Dynamic Perspective head-tracking system that can be used in games. The gadget packs a 4.7 inch Gorilla Glass display with …
Read More »Ubisoft promises more character diversity in future titles
Future games from publisher Ubisoft will showcase a greater diversity of lead characters, the company’s CEO has pledged. "We are working on that," Yves Guillemot told CVG. "We want to spend more time on the worlds and characters in our games. You will see more and more of this at …
Read More »Games 5s is next week – last chance to register
Time is running out if you want to challenge the likes of Sports Interactive, Twitch, Ubisoft, Rockstar Games, GreenManGaming, and 2K Games at next week’s MCV Games 5s. Most of the team spaces for next month’s games industry five-a-side competition are spoken for but there are a few slots left. …
Read More »Skylanders magazine, comic incoming as part of new licensing agreements
Comic giant IDW, Crayola, Immediate Media and General Mills have all signed up or extended their deals as licensing partners for Activision’s Skylanders property. IDW’s official comic book series will serve as a prequel to Skylanders Trap Team, with issue #0 featuring a 16-page introductory story to the universe. Immediate …
Read More »Develop Awards Partner Spotlight: Cubic Motion
Chairman and CFO Simon Elms tells us how specialist services differ from simple outsourcing
Read More »Notch at loggerheads with Minecraft users (and press) over EULA
The monetization rules that govern Minecraft servers have led to a public spat between the game’s creator and his community. It’s also led to some public bickering with the press. Mojang recently confirmed its intention to enforce details in its end user licence agreement (EULA) for Minecraft that while permitting …
Read More »Wii U sales fall in Japan as Vita sales creep back up
The PlayStation Vita has crept ahead of Wii U in Japan as the momentum gained from the release of Mario Kart 8 has started to wear off. The latest Famitsu data shows that Nintendo’s machine sold 10,366 units in the week ending June 15th. That’s down from 12,576 units last …
Read More »E3 2014 claims Twitch records with 5.9m unique daily viewers
And you thought E3 was no longer relevant? Twitch has revealed that E3 2014 set a new sitewide viewership record for the service with 5.9m unique daily viewers logging on to watch the event. At its peak 405,029 people were watching Twitch’s E3 livestream on day one. Over the course …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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