Harmonix has said that its free-to-play shooter Chroma needs a significant rethink. The music-infused shooter was unveiled in February and has been in a period of alpha testing. However, in an email to players published by Polygon it appears that everything didn’t go quite to plan. "Based on the terrific …
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
‘$60 for a game is insane’ Bulletstorm dev claims
The pressure on full-RRP games is higher than it’s ever been, one developer has claimed. People Can Fly’s Adrian Chmielarz made the claim to Games Industry, having speculated that the studio’s 2011 shooter Bulletstorm – which was loved by critics but failed to meet publisher EA’s commercial expectations – suffered …
Read More »InnoGames scaling up for mobile gaming push
CEO Hendrik Klindworth says aggressive growth in mobile is manageable despite rising costs of marketing
Read More »CEX is selling Kinect-less Xbox Ones for £315
One UK retailer has already started selling Xbox One without Kinect. An official 350 Xbox One SKU without Kinect will be released on June 9th, but CEX has begun selling the console without the camera already. Shoppers can order an unboxed pre-owned machine for either 315 or 325 (we’re not …
Read More »Gaffney: There will be an MMO as big as World of Warcraft in our lifetime
Carbine Studios’ Jeremy Gaffney believes subscription-based MMOs can still survive in the modern industry
Read More »Take-Two emphasises commitment to Red Dead and BioShock franchises
Sequels may take their sweet time in the world of Take-Two, but gamers can certainly expect more from both Red Dead and BioShock in the future. GameSpot reports that Take-Two CEO Strauss Zelnick told the Cowen and Company conference that it will take its time in revealing a successor to …
Read More »GameMaker: Studio 1.3 goes live with free PS4 and Vita publishing support
Latest update also includes new debugging tools and modified extensions system
Read More »Amplitude developer Harmonix lays off 37 staff
Steve Janiak named CEO as Alex Rigopulos becomes chief creative officer
Read More »Wii U GameCube controller adapter revealed
Nintendo has revealed an adapter that allows GameCube controllers to be used with the Wii U. The hardware was announced in a new Super Smash Bros video, which you can see below. It brings yet more functionality once seen in the Wii to its struggling successor. The adapter has ports …
Read More »EA closes long-standing developer Mythic Entertainment
Publisher to host job fair to help affected staff find jobs
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
Read More » -
MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry
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