The next WWE game will be the first on next-generation consoles, 2K has announced. WWE 2K15 will arrive on Xbox One, PS4, Xbox 360 and PS3 on October 31st (for our US audience, that’s October 28th). Rather than send out a press release with a generic comment, 2K made the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Rockstar working on GTA: City Stories?
Take-Two has registered the name City Stories, which has seen the internet speculate about a possible new GTA. Of course it makes sense. City Stories was the name of the PSP GTA sub-series – namely Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories. Does that …
Read More »Seven Summits’ Petite wins Indie Prize at Casual Connect Asia
Seven Summits Studio’s Petite has won the award for best story in the Indie Prize at the ongoing Casual Connect Asia. Petite is a unique ambient game that revolves around the life of a woman and several key incidents in her life. Each level finds her in a new situation …
Read More »Samurai Warriors 4 western release confirmed for this fall
The latest in Tecmo Koei’s action game series Samurai Warriors 4 is getting a western release later this year, the company has announced. A post on Tecmo Koei Europe’s twitter accountwith accompanying image reveals the news, stating that the game will release on PS4, PS3, and PS Vita this fall …
Read More »Steam In-Home Streaming officially launches
Steam’s In-Home Streaming feature is out of beta and now available for all users of the PC platform, Valve has announced. In a news post on its site, Valve explains the computer-to-computer streaming component can be accessed by logging on to Steam on two computers over the same network. The …
Read More »Zenimax takes Oculus to court over trade secrets, copyright infringement
Zenimax is taking its grievances with Oculus VR to the courts, reaffirming its previous claim that it wasn’t compensated for trade secrets handed to Oculus following the departure of John Carmack. The suit was filed in federal court in the U.S. District Court for the Northern District of Texas, alleging …
Read More »Mixamo adds new character customisation options to Fuse
Developers can now manually alter meshes to fit their needs
Read More »eBay tells users to change passwords after database attack
Leading online retailer eBay has urged its users to change their passwords after its systems were attacked by hackers. The company has revealed that the attack actually took place in February and early March and involved the theft of encrypted passwords, email addresses, physical addresses, phone numbers and dates of …
Read More »Microsoft pondered building Kinect into the Xbox One’s case
Microsoft even toyed with the idea of building the Kinect into the Xbox One itself, Xbox One hardware designerCarl Ledbetter has said. That would have made it a permanent, non-removable feature – and prevented the recent uncoupling of Kinect and console. We actually built models of that,” he said.We pushed …
Read More »The making of Kinect: Designing the Xbox One’s most controversial feature
Designer Carl Ledbetter tells Develop how Microsoft considered building the motion sensor into the console itself, and why he’s not sad to see it unbundled
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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