'The stakes for us are getting bigger,' says Bobby Kotick
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Activision spending $500m to make Destiny its next billion dollar IP
Publisher Activision is throwing its financial clout behind Destiny in an effort to make the brand its next Call of Duty. Reuters reckons that the company is spending a colossal $500m developing and marketing Destiny in the hope that it can become its second billion dollar IP alongside its successful …
Read More »Oculus hits back at Zenimax’s VR legal threat
Oculus has comprehensively refuted Zenimax’s accusation that the firm stole technology from the Elder Scrolls publisher. The complaint stems from the involvement of John Carmack, the studio founder of Zenimax-owned developer id Software. Carmack left Zenimax in 2013 to join Oculus full time. Oculus says not only did it not …
Read More »99Games to develop game for Disney’s Million Dollar Arm
After the success of Dhoom 3: The Game, 99Games is set to launch its first game based on a Hollywood IP – Disney’s upcoming film, Million Dollar Arm. The film stars Jon Hamm (Mad Men) in the role of sports agent JB Bernstein as he discovers India’s first pro baseball …
Read More »Rolocule’s Rolomotion wins Silver Edison Award
Rolocule Games has won the silver prize at the 27th Edison Awards for its Rolomotion motion gaming technology. The Edison Award recognises the most innovative products, services and business leaders, with nominations based on the concept, value, delivery and impact of each innovation. Rolomotion was nominated in the entertainment category …
Read More »3D optimisation tool Simplygon 6 goes live
New Visibility feature culls parts of models that the player don't see to help streamline performance
Read More »Guest column: Collaboration – the indie advantage
Joel Johnson is a Bangalore-based indie game developer and the sole member of digiKhel. Johnson recently released his first game, Orion’s Gold, in collaboration with other indie developers. In this guest column, Johnson talks about the intricacies of collaborative game development, and its benefits to independent game developers. I started …
Read More »EA nears game streaming deal with Comcast – report
EA is reportedly closing in on a deal with Comcast to stream games on the telecommunications corporation’s X1 operating system, a move that has the potential to expand EA’s current customer base significantly. Reuters reports the deal would give EA access to Comcast’s 22m users, as well as mark a …
Read More »Neversoft closes as staff merges with Infinity Ward to form ‘super-studio’
Activison has set into motion some serious internal reshuffling, as the publisher plans to close down its Neversoft studio and merge its current staff with Infinity Ward to form what the company is calling a ‘super-studio.’ Giant Bomb first reported on an internal memo from Activision Publishing CEO Eric Hirshberg, …
Read More »Steam top ten sellers chart: April 27 – May 3
Dark Souls II has bumped DayZ off its presumed throne on this week’s Steam top sellers chart, grabbing the top spot in its second week out from launch. DayZ didn’t fall far, still selling enough copies during the period to take the runner-up position. A Star Wars series sale has …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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