Virtual reality hardware will need to hit the seven figure sales milestone before it becomes a realistic proposition for triple-A publishers. That’s according to Ubisoft’s VP of creative Lionel Raynaud, who as reported by GameSpot told a GDC roundtable that "VR would need to sell at least 1 million units …
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[Industry news] Fateless Games hires Raid: Shadow Legends veteran
Fateless has announced the appointment of Noam Sagie as Chief Marketing Officer (CMO), strengthening…
[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
GDC 2014: All the news from March 19th
All the biggest announcements and insights from the last 24 hours
Read More »4K support coming to Titanfall on PC
The PC version of Titanfall will at some stage be adding 4K resolution support to the mix. Respawn has been working with Nvidia to add-in support for some Nvidia GameWorks features into the game. As well as 4K display support and increased SLI compatibility, future patches will also add temporal …
Read More »Essential guide to UK video games creatives returns in July
MCV’s bumper-sized directory of key UK games agencies and services returns in July. Now called Game Source, it will be published as a book with a print-run of 25,000 and available as a free digital book on iPad and in-browser, it will also be distributed at key events around the …
Read More »Microsoft vows to reward positive Xbox Live behaviour
Punishing bad behaviour gets results. But basic psychology suggests that rewarding good behaviour will achieve more. Microsoft is looking to follow this mantra by rewarding players contribute positively” via their Xbox Live interactions, Polygon reports, as confirmed by development head Frank Savage yesterday confirmed at a GDC talk. Although the …
Read More »CryEngine adopts $10 subscription model
GDC 2014: Indie devs to be given access to CryEngine for $10 per month, royalty-free
Read More »GameSessions brings PC game rentals to retail
Former PlayStation Europe boss Chris Deering last night fronted the official unveiling of a new games retail service at GDC. It’s called GameSessions and it hopes to place cards into retail that consumers purchase to acquire rental rights for PC titles. These physical cards allow retailers to benefit from the …
Read More »EA secured as Titanfall 2 publisher, ditches Microsoft exclusivity – report
Electronic Arts will publish a Titanfall sequel that will likely see release on both Xbox One and PS4, according to multiple reports. GameSpot reports on EA scoring the publishing deal, while Polygon’s sources have added the juicy bit that the IP will no longer be a Microsoft exclusive – the …
Read More »Epic reveals subscription service for Unreal Engine
Epic Games has announced major changes to Unreal Engine’s business model, allowing developers to forgo the one-time licensing fee and instead offering a monthly subscription service. Epic CEO Tim Sweeny announced the news yesterday – explaining that under the new model, developers pay $19 a month and 5 per cent …
Read More »Two Assassin’s Creed titles planned for 2014 – report
A pair of Assassin’s Creed titles are in development for release later this year, according to a new report accompanied by a leaked batch of alleged screenshots. Kotaku’s report cities a number of sources,” including one anonymous individual that provided multiple screenshots of what’s been internally titled Assassin’s Creed: Unity. …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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