Microsoft has announced that former SCEA social media manager Jeff Rubenstein has been appointed as social media director at Xbox. Rubenstein is credited with shaping much of Sony’s modern social media strategy, helping to create the likes of the PlayStation Blog I’m beyond thrilled to be joining the Xbox team …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
10,000 retailers ready to open doors for Xbox One
Microsoft has said that over 10,000 retailers across the globe will be opening their doors for the launch of Xbox One on November 22nd. UK retail partners include GAME and Tesco. Although there’s of course the small matter of PS4’s North American launch on November 15th (Friday) to get out …
Read More »Resogun joins Contrast in PS4 Instant Game Collection
A second of PS4’s launch game has been added to Sony’s free Instant Games Collection. Colourful shooter Resogun (which, judging by the recently lifted PS4 review embargo, is very much the pick of the console’s launch titles) joins Contrast is becoming freely available to PlayStation Plus members from November 29th. …
Read More »‘Lack of digital data is putting off investors’
Venture capitalists view investing in the digital games market as a throw of the dice”, says former Sega boss Mike Hayes. Hayes joined investment firm Mercia Fund Management in September with a remit to identify potential video game companies to invest in. And he admitted to MCV that the lack …
Read More »Next-gen consoles "too limited" for Oculus Rift
Hopes of Oculus Rift being compatible with PS4 and Xbox One appears to have vanished. "Consoles are too limited for what we want to do," Oculus inventor Palmer Luckey told TechRadar. "The problem with consoles in general is that once they come out they’re locked to a certain spec for …
Read More »Activision announces Call of Duty app for Ghosts
Activision has shown off its new Call of Duty app. The app, made by Call of Duty Elite developers Beachhead, adds extra features to the multiplayer game. These include turning tablets or mobile devices into a second screen during matches and having access to all of their Call of Duty …
Read More »Assassin’s Creed IV: Black Flag app headed to tablets
Ubisoft has announced its Assassin’s Creed IV: Black Flag companion app. This primarily functions as a second screen allowing gamers to set waypoints and see enemies that are out of range of the in-game minimap. Hand drawn treasure maps found around the world are also stored on the player’s tablets. …
Read More »A projector in your pocket: FREE eSeminar on developing Android apps with big screen capabilities
Intel Developer Blog: ‘Go Big or Go Home. Wireless Big Screen HD from Mobile Android Devices’ takes place November 19th
Read More »Microsoft co-founder thinks Xbox should be sold-off
A possible sell-off for the Xbox brand by owner Microsoft has been touted for a second time. The Financial Times reports that Microsoft co-founder Paul Allen is intrigued and interested” by forthcoming changes to the company, which will among other things include the hiring of a new CEO. One of …
Read More »Team17: How digital distribution turned us into a publisher again
Debbie Bestwick looks at the changes digital has brought to the company and the game industry
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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