Thanks for everything, Shawn!"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Applications are now open for BAFTA’s 2020 Young Game Designers Awards
"This scheme has been life-changing"
Read More »Troy Baker says he couldn’t reprise Rhys in Borderlands 3 because Gearbox ‘wouldn’t go union’
"They made it impossible for me to do the role"
Read More »‘Joy-Con drift’ class-action lawsuit expands to include Nintendo Switch Lite users
"I had only put like 20 something hours on it"
Read More »Keywords on Oculus Connect: ‘Not just a game changer but a life changer’
Last week Oculus Connect 6 brought the AR and VR industry together in San Jose. Attending was Detroit Burns, functionality QA manager for Keywords Studios, who provides his take on the event for MCV.
Read More »Cuphead celebrates second anniversary and 5 million copies sold
"It has officially gone five-times platinum!!"
Read More »In an increasingly globalised market, Koch Media explains why it’s ‘committed to a strategy of local representation’
Koch Media CEO Klemens Kundratitz talks to MCV about its new office opening in Poland, the acquisition of merchandise specialist Gaya Entertainment, working with Epic Game Store and the upcoming Shenmue III
Read More »Mario Kart Tour is Nintendo’s biggest mobile launch to date
But it's possible it will "have a slower start in terms of spending than Nintendo’s other mobile titles"
Read More »Investor LVP announces new $80m fund for the ‘next wave of successful startups’ in Europe and North America
"Our own games careers have given us the ability to recognize patterns, trends and disruptive ideas very early on"
Read More »Frogwares goes public over rights dispute with publisher Focus Home Interactive
"Right now, we are in a tough situation"
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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