Sony has surprised gamers from its homeland with news of a significant wait for the console to be released in Japan. PS4 will arrive in Japan on February 22nd priced at 39,980 (256) or for 43,980 (282) for those who also want a PlayStation Camera. A free digital copy of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Microsoft awarded $15m in Motorola patent case
A jury has awarded Microsoft $15m in damages following a patent infringement lawsuit filed by Motorola. The suit, which was first filed by the telecommunications company in 2010, claimed Microsoft had infringed upon five different patents. Four of those five alleged infringements were quietly dismissed over the past few years. …
Read More »Far Cry 3: Blood Dragon sales exceed 1m, Ubisoft mulling boxed version
Ubisoft’s digital Far Cry 3 spinoff Blood Dragon has surpassed 1m units sold. Ubisoft CEO Yves Guillemot revealed the game’s milestone to Game Informer, and referred to it specifically as a mini-AAA” game. Guillemot also hinted that, based on the strong results, the company is considering a retail version of …
Read More »Steam top ten sellers chart: September 1-7
Total War: Rome II backed up last week’s first place finish with another this week on Steam’s latest top ten sellers chart. Payday 2 also maintained its runner-up position from last week, after following out of first place to make room for Rome II. Horror title Outlast debuts at number …
Read More »MCV Jobs Weekly: Dinsey departs, latest vacancies
InMCV’s weekly round-up of the latest personnel news and hottest job opportunities, Stuart Dinsey announces his departure and we look at the best positions available. MCV FOUNDER STUART DINSEY TO LEAVE INTENT MEDIA Intent Media’s founder and MD Stuart Dinsey will leave the firm at the end of October to …
Read More »Rockstar: Grand Theft Auto V "feels next-generation to us"
Stop whining about a possible next-gen release for Grand Theft Auto V – Rockstar reckons the PS3 and Xbox 360 game already feels next-gen. Of course, the game won’t be able to compete with the visuals offering by the likes of PS4 and Xbox One, but the title has been …
Read More »Konami opens Metal Gear-focused LA development studio
Overtly Japanese stealth game series Metal Gear Solid is looking westward. Konami has announced the opening of a new Los Angeles based development studio. Chief amongst its residents will be a Kojima Productions team whose remit will be to work on future Metal Gear titles, including the upcoming Metal Gear …
Read More »Konami opens new studio in LA
New US team to assist with the production of MGS V
Read More »Japanese PS4 release date to be announced next week
It’s been easy to forget amongst the launch excitement that PS4 has yet to be dated in Japan. That will all change next week, with confirmation that SCE Japan will host a press conference on Monday September 9th at 7am UK time. It is expected that the console’s launch date …
Read More »Platinum interested in 3DS Bayonetta and Okami spin-offs
With Bayonetta 2 currently in development for Wii U, developer Platinum Games has expressed interest creating in a 3DS instalment for the series. Given the chance, I’d like to make a game based on Jeanne from Bayonetta,” Resident Evil 2 and Devil May Cry veteran Hideki Kamiya told Siliconera. Something …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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