Company mulls closure of Cork studio as part of major reorganisation
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Read MCV’s second free Gamescom show daily right here
The second MCV Gamescom daily magazine is available to read right now. It features news and interviews from the leaders in PC gaming, including Sega Europe chief Jurgen Post. Published in association with Xbox One, our second 14-page FREE magazine has been put together by the MCV team currently walking …
Read More »PS4: Sony to make separate release date announcement for India, Middle East
PlayStation 4 release dates for India and the Middle East will be part of a separate announcement, Sony Computer Entertainment Europe CEO Jim Ryan has told MCV. Asked by Christopher Dring from our sister publication MCV UK about a PS4 release date for India and the Middle East region, Ryan …
Read More »Ubisoft partners with Nvidia for upcoming PC titles
Ubisoft has partnered with Nvidia to include several of the latter’s graphics technologies in its upcoming PC games. Games such as Splinter Cell: Blacklist, Assassin’s Creed IV: Black Flag and Watch Dogs will all benefit from Nvidia’s TXAA antialiasing, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation. Details on how …
Read More »Konami-developed Star Wars card game hits iOS and Android next month
Konami is developing a free-to-play mobile card battle game based on the six Star Wars films, which is set to arrive next month on mobile devices. Polygon reports Star Wars: Force Collection will launch as a free-to-play offering on both iOS and Android smartphones and tablets. The game packs cards …
Read More »Killer Instinct characters to cost $5 each in free-to-play edition
Microsoft has provided new info regarding the interesting pricing structure for the Xbox One-exclusive reboot of Killer Instinct. As previously announced, the game will be offered as a free download for Microsoft’s latest console at launch and include one playable character at no additional cost. Xbox Wire now has word …
Read More »Big Fish lays off 50 employees, "realigning" over 70 to Seattle office
Dozens of Big Fish staff have been let go and even more have been relocated as part of a business consolidation effort, the company has announced. Games Industry reports on the developments at the casual games firm, which includes the closing of its Vancouver office and a nine per cent …
Read More »Video: CCP’s stunning Eve VR tech demo comes to life
Valkyrie puts players in the cockpit for immersive space dogfights
Read More »VIDEO: Titanfall impresses at Gamescom 2013
There’s lots of positive noise coming out of Cologne today surrounding EA and Respawn’s multiplayer title Titanfall. A new Gamescom gameplay demo, which can be seen below, shows off some more of the game’s vertically empowered gameplay that sees confrontations quickly switch between street level and rooftops. It also illustrates …
Read More »N-Space forced to abandon Nintendo due to lack of publisher demand
The CEO of Skylanders: Giants and Swap Force co-developer N-Space has said that his studio currently has no Nintendo games in development for the first time in a decade. The studio, which has ported and developed a host of titles from the likes of Activision and Disney to Nintendo machines …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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