CULT Games announces it has acquired Scottish publisher and boutique marketing agency Neonhive
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[From the industry] Clear Angle Studios opens new Culver City hub to support growing demand for its scanning services
Clear Angle Studios, the market-leading 3D capture and processing company for the film and TV industries, is thrilled to announce the opening of its new full-service studio in Culver City, LA
Read More »Issue #1000 of MCV/DEVELOP and the 30 Under 30 Annual 2024 are online now!
There’s a new issue of MCV/DEVELOP out now – and you can read it here for free
Read More »[From the industry] Video Game Development and Services Company PTW Opens Studio in Charleston, South Carolina
This is a press release posted in addition to our usual editorial content. PTW, a global game development and services provider for many of the industry’s largest publishers and studios, today announced the opening of its latest studio in Charleston, South Carolina. Its opening makes PTW the first gaming services …
Read More »[From the industry] Here are the winners of the TIGA Awards 2024!
This is a press release posted in addition to our usual editorial content. The 2024 TIGA Games Industry Awards have once again showcased the extraordinary creativity, innovation, and talent within the sector, which gathered at the historic Shoreditch Town Hall for a gala dinner and presentation ceremony on the evening …
Read More »[From the industry] Electronic Arts Opens Up 23 More Accessibility Patents for Wider Use and Open-Sources Photosensitivity Analysis Plugin
This is a press release posted in addition to our usual editorial content. Electronic Arts is continuing its efforts to ensure that video games can be enjoyed by as many people as possible by pledging 23 more patents to its industry-first accessibility patent pledge, an initiative that makes accessibility tools and technologies …
Read More »[From the industry] GAMM, the biggest video game museum in Italy, is now open to the public
GAMM - Game Museum has now opened to the public in the historical center of Rome at Piazza della Repubblica
Read More »[From the industry] Jingle Jam 2024 begins with over £750,000 raised on Night One, as best-ever Games Collection revealed
Jingle Jam 2024 began on December 1, 2024, with the fundraising spectacle raising more than £750,000 over the course of its first evening
Read More »The Games Growth Summit will return to London in February 2025
The award-nominated Games Growth Summit will return to London in February
Read More »EA Playdemic is sponsoring the MCV/DEVELOP 30 Under 30 2024
EA Playdemic is the Headline Sponsor for the MCV/DEVELOP 30 Under 30 2024
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
![dfgd [Industry news] Music+Sound Awards Reveal 2026’s Finalists](https://mcvuk.com/wp-content/uploads/dfgd-110x75.jpg)
![asd 2 [Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice](https://mcvuk.com/wp-content/uploads/asd-2-110x75.jpg)
![dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse](https://mcvuk.com/wp-content/uploads/dfgdgdg-110x75.png)
![1662974279280 Copy [Guest post] Keep Game Concept Motion Separate from Gameplay Footage](https://mcvuk.com/wp-content/uploads/1662974279280-Copy-110x75.jpeg)

![Screenshot 2026 07 28 120612 [Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/Screenshot-2026-07-28-120612-110x75.jpg)
![SB SiteHeader 1 [Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards](https://mcvuk.com/wp-content/uploads/SB_SiteHeader-1-110x75.jpg)
![fenfen [Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026](https://mcvuk.com/wp-content/uploads/fenfen-110x75.jpg)