Project Logan, Nvidia’s next-generation mobile GPU, will feature Kepler architecture, which the company says can outperform the PS3 and Xbox 360, with 3x better performance than the iPad 4. Through Kepler, mobile devices can now take advantage of graphics technologies such as OpenGL 4.4, OpenGL ES 3.0 and DirectX 11, …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA: A significant part of the business is in Asia
The games business is going digital and the mobile platform and Asian markets are the biggest growth areas, EA Labels president Frank Gibeau has said. EA recently announced its financial results for the previous quarter, revealing that 76% of its revenues came from digital. The business is going digital. Mobile. …
Read More »Self-publishing for Xbox One confirmed; retail units to double up as dev kits
Microsoft has announced that it will allow developers to self-publish their games on Xbox One, and that all retail Xbox One units will also serve as dev units, removing the need for indie devs to purchase separate dev kits. The company’s policy reversal comes after a backlash from indie developers …
Read More »Latest Steam Greenlight batch includes Deadly Premonition
Valve has approved a new batch of games and software through its Steam Greenlight program, among which is cult hit Deadly Premonition. The Director’s Cut edition of the psychological horror game may have set a record for shortest period as a Greenlight candidate, with the game kicking-off its campaign for …
Read More »Rumour: Black 3DS XL model lands at US and Canada retail this week
A black model of Nintendo’s 3DS XL line looks to be on its way to shelves in North America, according to an ad promoting the hardware. Go Nintendo reports on a print ad from Real Canadian Superstore (pictured) that shows the yet to be announced black 3DS XL, and lists …
Read More »Circulets is free today, update on the way
Tabletop multiplayer game Circulets is available for free today, developer Hashstash Studios has announced. The one-day promotion applies only to the iOS version of the game, and not on Android. The developer has also announced that the game is set to receive an update soon. No details were given, other …
Read More »Veteran MMO devs form new studio
NCsoft-funded Molten Games launches with team of Blizzard and SOE vets
Read More »India tablet sales grew over 400 percent in 2012; PC sales flat
Tablet sales in India grew to 1.9 million units in 2012-13 from 360,000 the previous year, registering a growth of over 400 percent, the Manufacturers’ Association for Information Technology (MAIT) has revealed. Skyrocketing tablet sales have come at the expense of the PC, which saw 11.31 million units sold at …
Read More »Chennai Express: Escape from Rameshwaram out now
Chennai Express: Escape from Rameshwaram, the official mobile game for the upcoming Shahrukh Khan film, is out now. Developed by the digital arm of Disney UTV, the endless runner is available now for Android devices and feature phones, with an iOS version scheduled for release closer to the film’s 9th …
Read More »Microsoft confirms indie self-publishing U-turn; ‘Every Xbox One a dev kit’
Developers will be allowed to self-publish on Xbox One and every hardware unit sold at retail can be used to develop games, Microsoft has confirmed. Game Informer started it all earlier today by apparently spilling the beans ahead of Microsoft’s intended reveal of the new policies at Gamescom next month. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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