"Musicians, I urge you not to submit to this"
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Konami reveals more games coming to its PC Engine Core Grafx mini console
Plus two new "optional" peripherals will be available
Read More »A bigger bite: Sharkmob talks about its acquisition by Tencent
Creative impact, tech support, business rationale: Sharkmob’s CEO tells us about what happens when your studio is being acquired by Tencent
Read More »Super Mario Maker 2 takes third consecutive No.1
Dragon Quest Builders 2 debuted at No.5, with 67 per cent of the sales going to Switch and 33 per cent to PS4
Read More »Freelance marketplace Fiverr introduces new ‘gaming’ category
Users are offering to develop a game for as little as $5
Read More »Body diversity in character design: ‘We need to represent our audience better’
"Games have a social responsibility. We’re responsible for a lot of screen time in people’s lives so to not hold yourself accountable for the impact they have on people’s lives is not longer an option," Lucy Kyriakidou said during her Develop:Brighton talk
Read More »Microsoft opens its UK flagship store
Tech firm also announced £1m grant to train "some of the most disadvantaged young people"
Read More »G2A says it will develop a new ‘key-blocking’ tool if indies are prepared to use it
"We are aware that this proposal doesn't solve all the issues," the company said
Read More »62% of UK gamers are ‘not interested’ in cloud gaming
"The issue with ownership and long term viability of Stadia is also a concern"
Read More »Creating Erica: how Flavourworks wants to modernise FMV games and break development conventions
With Erica, Flavourworks is challenging games dev as creative director Jack Attridge reckons studios have been “developing games in a bubble” – he shared his perspective at Develop:Brighton this week
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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