Space combat sim flew home to original publishers in second THQ auction
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
UKIE’s E3 digital charts mission
As everyone gathers together for what promises to be the biggest E3 for years, the industry seems to remain in its constant state of disruption. Of course that’s what makes it such an exciting industry to be part of and I can’t wait to be there for the first time. …
Read More »MCV Jobs Weekly: HMV loses Thompson, top vacancies
InMCV’s weekly roundup of the latest personnel news and hottest job opportunities, there’s more reshuffling at HMV UK and we look at the best vacancies. HMV loses Thompson but Cox returnsGames category buyer Richard Thompson (pictured) has left HMV to move to Australia. He has been with the retailer for …
Read More »e-virtuoses Awards winners confirmed
Serious gaming conference recognises the best of the sector
Read More »Get That Job: How to be a graphics programmer
Ubisoft Reflections' Simon O'Connor offers advice on how to land that job
Read More »Games to play on the flight to E3
Ten and a half to twelve hours. Stuck in a metal tube with smelly journalists. Yep, you’re going to need something to take your mind off it all. Of course, the sensible thing will be to sleep. After all, you’re not going to get any sleep for the rest of …
Read More »Ninja Theory: Mobile leading the way in games
Dominic Matthews on why the console developer is expanding to smartphones and tablets
Read More »Publishers may block pre-owned for a period after release – analyst
Most consumers know that when buying a new game they’ll get a good chunk of the cost back if they trade it in within two weeks. Indeed, some retailers even offer discount deals where gamers need pay only 99p for a brand new release as long as the game is …
Read More »Man of Steel movie tie-in flying onto iOS
The days of the licensed console game may be numbered, but the age of the licensed smartphone game is well and truly upon us. Mobile publisher Phosphor Games will on June 14th release Man of Steel on Android and iOS via publisher Warner Bros. That’s the same day as the …
Read More »E3 2013: The Ultimate Survival Guide
This time next week, E3 will be all over. Blink and you’ll miss it. So are you sure you’re ready for the busiest week in the gaming calendar? MCV is here to help. We’ve already provided you with a complete breakdown of the big press conferences from publishers and platform …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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