Ten and a half to twelve hours. Stuck in a metal tube with smelly journalists. Yep, you’re going to need something to take your mind off it all. Of course, the sensible thing will be to sleep. After all, you’re not going to get any sleep for the rest of …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Ninja Theory: Mobile leading the way in games
Dominic Matthews on why the console developer is expanding to smartphones and tablets
Read More »Publishers may block pre-owned for a period after release – analyst
Most consumers know that when buying a new game they’ll get a good chunk of the cost back if they trade it in within two weeks. Indeed, some retailers even offer discount deals where gamers need pay only 99p for a brand new release as long as the game is …
Read More »Man of Steel movie tie-in flying onto iOS
The days of the licensed console game may be numbered, but the age of the licensed smartphone game is well and truly upon us. Mobile publisher Phosphor Games will on June 14th release Man of Steel on Android and iOS via publisher Warner Bros. That’s the same day as the …
Read More »E3 2013: The Ultimate Survival Guide
This time next week, E3 will be all over. Blink and you’ll miss it. So are you sure you’re ready for the busiest week in the gaming calendar? MCV is here to help. We’ve already provided you with a complete breakdown of the big press conferences from publishers and platform …
Read More »Publishers quiet over Xbox One pre-owned intentions
We’ve asked. They’ve not answered. Microsoft last night finally announced its pre-owned plans. It’s not blocking pre-owned. It’s not even charging for pre-owned. But, due to the system’s new licence-based business model, publishers could block pre-owned or could charge for pre-owned. Or insists on a pre-owned time delay. Or do …
Read More »Indie retailers desperate for Xbox One pre-owned answers
Microsoft’s statement about pre-owned licences on Xbox One last night has sent a shiver up the back of indie retailers. MCV has spoken to a number of indies from across the UK and while some are happier than others the message is clear – many are worried that their livelihood …
Read More »Q1 2013 halts decline of US games market as digital grows 15% to claim majority share
The US video games market has ceased its decline, according to the latest numbers from NPD. Game Informer reports that $3.5bn was spent on game content in Q1 2013. That’s around the same as was reported in Q1 2012. There is a difference, though. The physical games market has declined …
Read More »Ex-Ubisoft and EA vet joins Awesome Game Studio
Troy Dunniway appointed as new design director at Hyberbad developer
Read More »London Games Conference will detail the 14 steps to making a hit game in 2014
What if you could attend one conference and get the total view of the games industry? That’s the plan behind November’s London Games Conference, which will offer up a 14-step guide to making a hit game. The London Games Conference 2013 will be the first ever conference to look at …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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