Free-to-play may be the current darling of many a games publisher, but don’t expect a dramatic shift in the way in which consumers pay for the next-generation of console games. With respect to new business models, I can’t comment specifically on the next-generation consoles,” Activision boss Bobby Kotick told investors …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Sony removes $99 PlayStation mobile publishing fee
Vita and Sony phones get one less hurdle for game developers
Read More »Kotick: Beware the ides of the upcoming console transition
Activision has again beaten financial expectations, but that hasn’t stopped boss Bobby Kotick issuing a number of blunt warnings about the challenges ahead. There’s a certain irony in the fact that earlier this week EA reported weaker than expected results and then went on to hype up next-gen’s potential. Now …
Read More »Activision beats earnings expectations
Publishing giant cautious over uncertainties surrounding next generation hardware
Read More »Activision Blizzard: World of Warcraft lost 1.3m subs last quarter
Activision Blizzard’s MMO World of Warcraft lost 1.3m subscribers during the first three months of 2013. The firm revealed the decline in its quarterly financial report, adding that the game still boasts 8m subs and remains the number one subscription-based MMORPG in the world.” The majority of the drop-off occurred …
Read More »Activision Blizzard reports better-than-expected earnings
Activison has reported better-than-expected earnings for its Q1 2013, but remains cautious about the hurdles that still lie ahead for the rest of the year. The publisher brought in net revenues of $1.32bn during the three month period that ended March 31st. The result was a 13 per cent improvement …
Read More »Sony adds Indie Games section to PlayStation Store
Sony has introduced a new indie games category on the PlayStation Store, aiming to give indie devs additional exposure for their titles. This week, together with the Sony Network Entertainment team, we are happy to introduce a new indie game area to the PlayStation Store,” SCEE director of publisher and …
Read More »Unity Awards nominations open
Sixth annual award show comes to Unite 2013 in Vancouver on August 29th
Read More »Capcom thinks next-gen development costs "will soar"
Developing titles for PS4 and the new Xbox will be significantly more expensive than current-gen programming, according to Capcom. The result, it has told investors, is that release schedules – which are already experiencing quite severe levels of drought – are liable to become even leaner in the future. Even …
Read More »Abertay students dominate Creative Scotland Awards
Three projects in the running for Best use of Interactive media/apps/computer games accolade
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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