Ukie discusses the thinking behind the Must Play May initiative, its spring promotion in partnership with ERA, designed to bring families together to play the most appropriate and most enjoyable games for them
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
THQ Nordic acquires German studio Piranha Bytes and the IPs Gothic, Risen, and ELEX
"There are situations in life where you think to yourself 'This feels right'"
Read More »TIGA: UK games development sector ‘growing more than five times the rate of the UK economy’
Total development staff headcount hit 'record high' in 2018
Read More »God of War tops 10 million lifetime sales in its opening year
Sony also opens up about streaming plans and the PS4's lifespan
Read More »Tencent acquires Swedish game developer, Sharkmob
"Sharkmob has a proven track record of developing triple-A titles"
Read More »Unreal Fest Europe 2019 presentations are now freely available online
The event focused on the needs of "coders, artists, animators, designers, and producers".
Read More »World War Z sells almost 2 million copies in its opening month
"It’s a testament to the incredible co-op action experience that Saber and Focus have crafted"
Read More »Nintendo to pull Animal Crossing and Fire Emblem mobile games from sale in Belgium
"Future games with similar earnings models will no longer be released in Belgium"
Read More »Sony sets up its own production studio to adapt PlayStation games for TV and film
"You don’t try to retell the game in a movie"
Read More »Rage 2 dominates barren week at UK retail
Bethesda’s Rage 2 debuted at the top of the charts but launch sales were down 75 per cent compared to its predecessor
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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