Codemasters parent company Reliance Big Entertainment has acquired new studios in Korea and Japan with a view to increase its footprint in the two markets. Mumbai outfit Reliance has scooped mobile game development and publishing company Funnel Japan in Japan, and secured a majority 51 per cent share of mobile …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving…
[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
Codemasters parent buys mobile outfits in Japan and Korea
Bluesom and Funnel Japan join Reliance Big Entertainment
Read More »Testology’s Robson tackles London Marathon
Company MD running 26.2 miles for The Katie Piper Foundation
Read More »Xi3 Piston priced at $1000
Steam-powered microcomputer joins PS4 in holiday 2013 release window
Read More »BioShock Infinite will be ‘talked about for a long time to come’, says 2K
2K Games proudly claims that BioShock Infinite will live long in the memory of gamers and the industry. The publisher has faith in the quality of its new shooter and it’s backing the title with a monster marketing campaign. BioShock Infinite is like no other shooter out there,” Simon Turner, …
Read More »NASA debuts on Unity Asset Store
Space agency increases in roads to games industry with free Space Flight pack conceived for game jammers
Read More »Ubisoft: Assassin’s Creed IV gives pirates the ‘HBO treatment’
Ubisoft wants to ‘redefine piracy in modern entertainment’ with Assassin’s Creed IV. The new title features a new pirate assassin, but this is a far more serious take on the pirate story than Treasure Island and Pirates of the Carribean – something that’s new to video games and Ubisoft hopes …
Read More »Australian games fund guidelines finalised
Trade body adjusts requirements to suit team sizes and solo developers
Read More »Abertay opens new Prototype funding round
Financial support for devs returns, offering up to £25k for devs based in or heading to Scotland
Read More »Miyamoto: Pikmin 3 should have been a Wii U launch title
Nintendo’s creative mastermind Shigeru Miyamoto says Pikmin 3 ought to have been a Wii U launch title. He told Time Magazine, that the line-up was not ‘as robust’ as he’d have liked, and a triple-A, high quality game like Pikmin would have helped He said: "If you look back at …
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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MCV/Develop Awards 2027: Exclusive Black Friday savings on all table packages
We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the …
Read More » -
MCV/DEVELOP’s 30 Under 30 – 2026
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards

MCV/DEVELOP News, events, research and jobs from the games industry
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