Facebook is set to redefine gaming on its social network with a string of new ‘core player-focused’ titles, the head of game partnerships at the company has claimed. Speaking toReuters, Sean Ryan said a new set of games would be released on Facebook during the next two quarters, embracing both …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Capcom almost halves DmC sales expectations
DmC: Devil May Cry is going to fall well short of Capcom’s initial expectations for the game. Capcom had originally forecast sales of 2m units by the end of its financial year. That has now been lowered to just 1.2m units, Eurogamer reports. In its first week on sale in …
Read More »Tough console market sees Square Enix report loss
Square Enix has reported a net loss for the nine months ending December 31st. It blamed the result on what it described as the increasingly difficult condition of the world-wide console game market, under which the Group is struggling to achieve a fair expected return on its investment”. Net loss …
Read More »PS3 finally gets Elder Scrolls: Skyrim DLC release date in Europe
Bethesda has at last confirmed a European release date for its three pieces of Elder Scrolls V: Skyrim DLC on PS3. The Sony SKU of the popular RPG has been beset with problems on PS3, not least of which has been an undefined technical struggle that has thus far kept …
Read More »Jonathan Blow criticises Linux dev tools
Windows has problems but lack of decent IDEs holds open source platform back, says Braid developer
Read More »Kongregate invests $10m into indie mobile initiative
Gamestop has announced a new program to help fund and promote free-to-play mobile titles developed by indies. The Kongregate Mobile Developers program brings a $10m fund to support financially-challenged devs, as well as offering direct consultation and a reworked GameStop app designed to help promote selected games. The initiative will …
Read More »Free-to-play MMO shooter DDTank launched on Gamiction
ChangYou has launched a new turn-based MMO shooter on its recently launched online gaming platform, Gamiction. DDTank is free to play and is accessible through the browser, requiring no downloads. The game features turn-based gameplay, with players able to level up and use power-ups. The game does include a store, …
Read More »Temple Run: Oz The Great And Powerful lands this month
Imangi will once again partner with Disney to bring a standalone Temple Run title to mobile devices, this time tying in with the corporation’s upcoming film Oz: The Great And Powerful. Disney France PR rep Cecile Fouques took to twitter to announce a February 27th release date. The tweet was …
Read More »PS4 to launch in India in 2014 – report
The PlayStation 4 will launch in Japan and North America this year, but in Europe (and consequently, India) in 2014, a new report has suggested. Sources close to the development of the new Playstation and Xbox consoles have told Edge that the complexities involved in European distribution are to blame …
Read More »The Witcher 3: Wild Hunt unveiled as next generation RPG
Game Informer’s latest issue is set to take the lid off of The Witcher 3, in all of its next-gen glory. A leaked cover shot of the latest Game Informer magazine (by way of Polygon) reveals the game as: "The Witcher 3: Wild Hunt. A must see next generation RPG." …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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