"Connect between iOS, Android, and Switch in addition to Xbox"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Owner of Canadian music retailer Sunrise Records rescues HMV
Sunrise Records acquired 70+ HMV stores across Canada in 2017
Read More »Kingdom Hearts 3 becomes fastest-selling Kingdom Hearts game in the franchise’s history
Global digital and physical sales hit 5 million
Read More »Apex Legends is the Cloverfield Paradox of games – and EA specifically needed that
Incredible secrecy, a free-to-play model and a perfectly stage-managed launch, Apex Legends is a huge achievement already
Read More »Konami sees a healthy rise in profits thanks to its competitive sports games
"Efforts are accelerating to offer new experiences, including esports"
Read More »Michael Condrey to lead ‘diverse’ new 2K studio in Silicon Valley
"Diverse teams are more creative and ultimately create experiences"
Read More »Unity returns to GDC show floor ‘with largest booth in our history’ for 2019 – we find out why
Katrina Strafford, VP of marketing at Unity, tells MCV about the company's plan for its 'biggest ever GDC'
Read More »PlayStation has huge digital Q3 as hardware and physical sales slow
The PS4 may be nearing the end of its reign, but it’s still pulling in huge numbers
Read More »Kingdom Hearts III takes top spot of the charts
82 per cent of all Kingdom Hearts III physical copies shifted in the UK went to Sony’s PS4
Read More »How ‘dropping the barrier between marketing and development’ created a live action Life is Strange 2 trailer
Gamers don’t want to be marketed to; they want to be entertained. Chris Hassell, Co-Founder at Ralph, shares his expertise on engaging and expanding your game's audience beyond the initial launch
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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