"I kindly ask for your ongoing support"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
US consumer spending on video games is up 24% compared with this time last year
"The market continues to thrive with compelling gaming content"
Read More »Jam City lays off ‘a large number’ of staff to ‘re-allocate resources’
"This is an extremely difficult decision"
Read More »Monthly charts: Red Dead Redemption 2 takes second No.1, Pokémon beats Fallout 76 and Battlefield V
As RDR2 continues to be the top dog at retail, Pokémon Let’s Go Pikachu & Eevee are off to a strong start
Read More »MCV Awards 2019: Final deadline for entries extended until 21st December
We know you're busy, so we're extending the MCV Awards deadline
Read More »Starbreeze and five of its Swedish subsidiaries file for reconstruction
"The decision is based on a shortage of liquidity"
Read More »Green Man Gaming’s publishing advantage: ‘We know what sells, where it sells, when it sold and at what price it sold’
Green Man Gaming’s David Clark tells Seth Barton how the retailer is ready to step up its publishing game and embrace console platforms
Read More »Valve’s new Steam Distribution Agreement lets ‘big game’ devs keep more of their profits
"This change will reward the positive network effects generated by developers of big games"
Read More »FIFA 19 leads slow yet crucial week at retail
There was only one new entry in the charts this week
Read More »Charity game app HELP returns to support children affected by conflict
"It’s inspiring to see so many people work together for such a worthy cause"
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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