Its open nature and the reach of Steam make PC the ideal place for fledgling devs
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Mode 7 Games on the aftermath of Frozen Synapse
Co-founder Paul Taylor on how the indie game became a red-hot success
Read More »Smartphone gaming is "the biggest content revolution we’ve ever seen"
The handheld video games market is being killed off by the smartphone sector, metrics firm Flurry Analytics believes. It claims that in 2009 the iOS and Android games software market accounted for 19 per cent of the total $2.7bn handheld and mobile games market in the US. In 2001 it …
Read More »Scaleform founders and former Gaikai CPO join Oculus Rift project
Virtual reality firm Oculus has appointed Gaikai’s former chief product officer Brendan Iribe as its CEO. Iribe is also the founder of UI tools company Scaleform – the fellow co-founder of which, Michael Antonov, has been appointed as Oculus’ chief software architect. Jack McCaulry, who was a lead developer on …
Read More »Daglow: American gamers don’t handle failure well
Industry vet Don Daglow believes Americans have trouble dealing with failure, specifically in regards to gaming. "The idea of failure has been dramatically reduced," he said during a panel at GDC Europe, noting that American students don’t ‘fail,’ but are instead ‘challenged.’ Daglow explains this concept comes from an education …
Read More »Free-to-play games typically lose 70 per cent of initial user base
Former Empire: Total War designer Jan van der Crabben warns free-to-play developers to expect a 70 per cent drop in initial registered users. Crabben, speaking during a keynote at GDC Europe, emphasized that player retention is key for free-to-play titles to find any kind of success. Crabben went on to …
Read More »Indie dev PerBlue reveals huge sales figures, sees Android passing iOS
Mobile developer Perblue has revealed staggering financial figures for their free-to-play MMO Parallel Kingdom, also declaring that Android is currently outpacing iOS in nearly every way. Perblue’s CEO Justin Beck spoke at GDC Europe on how his Madison studio of nine staff members started with just $20,000 in savings. In …
Read More »Tryst up for preorder on Steam with 20% discount
Tryst, the upcoming competitive RTS game from Hyderabad-based BlueGiant Interactive, is now up for preorder on Steam. Those who preorder Tryst on Steam will get a 20% discount on the game’s $24.99 price. You can also preorder the Tryst Premium Edition, which includes the game plus all its future DLC …
Read More »VIDEO: Crytek shows off CryEngine 3
Crysis 3 tech video demos the engine behind FPS franchise's latest
Read More »Oculus hires Scaleform founder as CEO
Brendan Iribe takes charge of virtual reality start-up
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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