Publisher’s hopes of illegalising the sale of pre-owned software have been dashed after the European Court of Justice ruled that the practice is legitimate. It has also ruled that consumers have the right to re-sell their digital purchases, The ruling is not binding but is designed to be used for …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
First Call of Duty Online details revealed
Customisation has been thrust to the forefront of the freshly announced multiplayer-only Call of Duty. The game, which arrives thanks to an agreement between Activision and online games giant Tencent, is being released specifically in the Chinese market. Saying that the game will introduce a new gaming model” tailored for …
Read More »Kotick speaks out on Tencent Call of Duty deal
The deal between Activision and Tencent to bring Call of Duty Online to China is the foundation” for a long relationship between the pair, boss Bobby Kotick has stated. "We are very excited about our relationship with Tencent and the opportunities for gaming in China," the Activision Blizzard CEO stated. …
Read More »Call of Duty goes free-to-play with Tencent deal
Web giant to bring blockbuster franchise to China with Call of Duty Online
Read More »THQ on turnaround: The heavy lifting is done
CEO Brian Farrell believes that the worst is behind THQ as the publisher continues to rebuild. "We want to show the shareholders that the heavy lifting is done," Farrell told Gamasutra. "The last six months have been an exercise in great pain and suffering. We feel like we’re getting there. …
Read More »THQ: We’ve got to execute flawlessly
'There's an opportunity for core games that are not just made with the highest budgets', says Brian Farrell
Read More »VIDEO: Free to play Call of Duty Online in development
China’s biggest online games company Tencent has just announced a brand new entry in the Call of Duty series – Call of Duty Online. MMO Culture reports that Tencent has formed a strategic alliance with Activision” that will see the successful Western IP make a big push into Asian markets. …
Read More »PS2 games to arrive on PS3 in Japan this month
Sony is to introduce a number of PS2 games for PS3 in Japan later this month. The PlayStation 2 Archives service will arrive on PSN on July 25th. Its debut titles are Resident Evil: Code Veronica (Capcom), Kessen (Tecmo Koei), Siren (Sony), Dragon Force (Sega) and Shin Contra (Konami). Prices …
Read More »Mobile Entertainment hires new editor
MCV’s sister siteMobile Entertainment has appointed Mike Shaw as its new editor. The appointment reflects the confidence of the ME brand and its central position in the dynamic mobile content community. Mike will work alongside executive editor Tim Green, sales manager Katy Phillips and staff writer Zen Terrelonge on the …
Read More »Sledgehammer’s Glen Schofield to deliver keynote at NGDC 2012
NASSCOM today announced that Glen Schofield, co-founder and CEO of Sledgehammer Games, will deliver a keynote speech at this year’s NASSCOM Game Developer Conference 2012. The NGDC is India’s largest annual games summit. This year’s event is expected to draw over 1,200 attendees from all spheres of the gaming industry, …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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