The mobile version of Mojang’s indie hit Minecraft has received a significant update for iOS and Android devices. Minecraft Pocket Edition 0.3.0 adds a crafting interface similar to the PC version. Players can now build new items and materials, which most would agree is a big part of Minecraft (hey, …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
iPad sales up 151 percent from last year
Apple net profits for Q2 2012 at $11.6 billion; up 94% year-on-year
Read More »Uncharted franchise has sold 17m units
Drake's Deception to get game of the year edition
Read More »UKIE reveals speakers for ConnectedUK
Series of events to explore new opportunities for the games industry
Read More »Smile Gate licenses Unreal Engine for two games
Korean online game company seeks to improve quality with Epic Games tech
Read More »Newell: Fan feedback is gaming’s great advantage
'The closer developers are to their users, the more the line blurs between both'
Read More »Valve: Bad games are industry’s biggest problem
The games sector will 'live or die based on whether it can find new ways to make users happy', says Newell
Read More »Valve confirms interest in building ‘living-room and mobile hardware’
Gabe Newell says studio is looking at 'open hardware solution in both the living-room and mobile spaces'
Read More »Bioware: Old Republic subscriptions ‘not falling’
'Light' server numbers due to decline in concurrent users, not subscribers, dev suggests
Read More »Retailer vows to share 10% of pre-owned revenue with publishers
New US online retailer EKGaming has made a remarkable pledge – to share ten per cent of its pre-owned revenues with publishers. It hopes to encourage what it describes as a circle of life” in retail that benefits all parts of the chain. It has also pledged to better the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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