Popular games download service GOG.com has enjoyed a relaunch of sorts with its focus no longer on simply good old games”. Instead, the portal will now offer a mixture of old and new titles, though it stays true to its established principle of only selling titles without DRM. Newer means …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Express: Ian Shepherd "should not shoulder the blame" for GAME woes
UK national newspaper The Daily Express has said that former CEO Ian Shepherd should not be blamed for GAME’s current predicament. Shepherd resigned from his role of CEO and left the company yesterday after The GAME Group entered administration and PwC were put in charge. When Ian Shepherd took charge …
Read More »Australia & New Zealand: At A Glance
Australia and New Zealand have fared well in the global recession, due in part to our proximity to Asia and relative economic isolation from the US. This has driven consumers to import their games directly from the US to take advantage of the exchange rate, and several websites to set …
Read More »TERRITORY REPORT: Australia & New Zealand
Video games retail in the Pacific region is not unlike that of Europe. The market faces many of the same hurdles, such as the digital transition and decline of boxed sales. Challenges unique to the area include the rise of grey importing, a harsh disparity on both price and release …
Read More »INDIE PERSPECTIVE: GAME’s demise and the struggle on the High Street
In a piece published on the Playtime.co.uk blog, long-term indie games retailer Gareth Rowbotham shows that he knows how it feels to be downed by the quarterly rent bill. Here he highlights the similarities between what happened to his chain and yesterday’s events at GAME, and also discusses the problems …
Read More »FEATURE: Marketing digital games
Retail naysayers would have you believe the good ship ‘boxed product’ is sinking, and salvation lies in the new world of digital games. But this strange land has perils of its own. It is a realm of different rules and unfamiliar seasons, where developers become publishers and publishers become retailers. …
Read More »FEATURE: The next Assassin’s Creed
Have you noticed that the number of annualised franchises in games is actually shrinking? As the mid-tier of boxed games essentially vanishes off of High Street shelves and top publishers knuckle down solely on triple-A, retailers have been banking on fewer hits to see them through. A total decrease in …
Read More »Sony DADC builds bigger distribution centre
Sony DADC is building an ‘enhanced’ distribution centre in Enfield after the original was burnt down during the London riots last year. The CD and entertainment goods manufacturer and distributor will construct the building on the same site in North London, which it says will boast ‘more capacity, technology investment …
Read More »Indies grab exclusive Resident Evil DLC
Independent games stores are beaming after receiving exclusive content for the new Resident Evil. Capcom and CentreSoft is providing the in-game Power Weapons and Elite Weapons packs only for indies who order copies of Operation Raccoon City. The game hits stores today (Friday, March 23rd) for Xbox 360, PS3 and …
Read More »PS Vita game ‘removed after piracy scare’
Hackers say certain games can be manipulated to provide access to handheld's core
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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