We speak to Brett Seyler on why he left Unity to start dev-centric publisher Kerosene
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The €1 million dev contest
Develop talks with Computec about its lucrative annual Make the Game competition
Read More »The top ten must-have free-to-play games
Inspired by the F2P summit, Jon Jordan offers a motivational list of the worlds finest freemium titles
Read More »Inensu partners with Polydor for social fan app
Superfan to enable users to 'virtually follow bands as they tour the world' through games and leaderboards
Read More »Essential Game Engines: BlitzTech
We examine the cross-platform tool's latest features and scalability
Read More »Essential Game Engines: Infernal
Develop takes a look at Terminal Reality's development tool designed for studios of all sizes
Read More »Essential Game Engines: Gamebryo
We examine how the multiplatform tool offers a simple method for development
Read More »Uncharted 4… for iPhone and iPad?
Platform holders traditionally rule their domains with an iron fist. But the market is changing. These are challenging times. So the admission from Sony Worldwide Studios boss Shuhei Yoshida that the company would consider using social platforms such as Facebook as a platform for its own IP is a striking …
Read More »Modern Warfare 3 DLC lands on PS3
Activision has at last released the first DLC for Call of Duty: Modern Warfare 3 on PS3. Two multiplayer maps, The Liberation and Piazza, are now available to download – but only if you’re a paying subscriber to the Call of Duty: Elite service. The pair were released on Xbox …
Read More »‘Universal Apps’
David Braben looks at how multiplatform games take advantage of differing user interfaces
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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