Flight simulators have been around since the early days of computer games, with the first one landing around 30 years ago. Technology and business models have advanced dramatically, but flying sims have always remained a more traditional part of the market. Lucrative, too: Microsoft releases new version, third-parties sell extra …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ezio sharpens Calibur’s chances
Assassin’s Creed icon Ezio will attract fans of other games to Soul Calibur V – and future fighters – says Namco Bandai. The Ubisoft character is playable in the fighting title as part of a collaboration between the two publishers. With the Creed franchise generating over 31m unit sales worldwide, …
Read More »Nintendo TV goes 3D
Nintendo TV is now available to view in 3D. The show (which is handled by Future Publishing’s Official Nintendo Magazine team) was first made available on Wii 18 months ago, and has been viewed over 1m times. The 3DS version first appeared before Christmas and its second episode goes live …
Read More »Steam mobile app opens to masses
Users can now browse store and interact with friends through iOS and Android
Read More »SPIL users fork out £38 per month on virtual goods
Free-to-play customers are spending up to 38 a month on virtual goods in games from publisher Spil Games, according to the social games company. It also claimed that since breaking into the casual games market in July 2011, it now has more than 170 million unique users playing its games …
Read More »Sega GamesAid cricket returns this May
Calling all industry cricket fans – the third annual Sega GamesAid Challenge Cup will be held this summer. The event will pit four teams against each other in 10/10 matches. It will be held at London’s Kew Green in May. Last year, industry cricketers raised 1,920 for the charity – …
Read More »Rumours point to mass layoffs at THQ
Online chatter pointing to an impending announcement of significant layoffs at THQ is quickly gathering pace. Talk intensified last night after analyst Kevin Dent claimed that the publisher would soon be announcing 170+ layoffs spread across its various operations. Note, though, that Dent was also the source of claims that …
Read More »New releases WILL be at GAME this Friday
Rumours that this week’s big releases will not be available in GAME are untrue, MCV can confirm. Metal Gear Solid: HD Collection, Final Fantasy XIII-2 and Soul Calibur V are currently being processed by the retailer, despite claims circulating in the consumer press. However, MCV can also confirm that GAME …
Read More »New president for Konami Europe
Konami has announced that former US president Shinji Hirano has replaced Kunio Neo as its European president. There’s no word yet on Neo’s new role. Hirano will work from Konami’s Frankfurt HQ and liaise closely with the London, Paris and Madrid offices. He will oversee business strategy for core games …
Read More »Develop Studio Sales Charts: January
The most bankable games studios in the world today, measured by retail sales data
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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