With Curve Digital revealing its latest game, Harold Halibut, publishing director Simon Byron tells us more about how its partnership with Slow Bros started
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Midia Research: Why Sony can (and should) play the walled garden game on Fortnite
It may not be 'For the Players' but Sony's decision makes strong business sense in the increasingly service and subscription world that gaming is exploring
Read More »Are devs suffering from triple-A fatigue?
There’s a rise in new studios set up by industry veterans and former triple-A developers. We investigate why top talent is jumping ship for a life as indies
Read More »More change at Gamestop? Reuters reports possible private equity buyout
Share prices are up as potential new owners show interest the US retailer
Read More »Nintendo and Disney partner for Nintendo Switch Family Showdown
Four families will compete in Nintendo Switch games in the new TV show to debut this summer
Read More »Panic Button’s Adam Creighton on the ever shrinking window between release date and the Switch release
Triple-A hits could be on the Switch sooner rather than later in the future
Read More »When we made… What Remains of Edith Finch
Giant Sparrow’s creative director, Ian Dallas, explains the game’s inspirations, the difficulties in creating a narrative from a collection of prototypes and how not to throw out the baby with the bathwater
Read More »Telltale co-founder sues company over breach of contract
Telltale claims that Kevin Bruner’s lawsuit is just an “apparent means of extracting revenge on a company already under financial strain”
Read More »Vampyr can’t puncture World Cup fever as FIFA 18 holds top spot in digital European charts
The pan-European digital charts enter their second week, with the summer lull being punctuated by sharp teeth and some incisive shooting
Read More »Kratos returns as Sony’s Days of Play sale dominates charts
God of more weeks at No.1, more like
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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