“The broader conversation about Steam’s content policies is one that we’ll be addressing soon,” Valve said
Read More »
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Award-winning retailer Games Centre enters liquidation
Another independent games retailer goes under as the high street continues to struggle
Read More »PUBG Corporation files lawsuit against Fortnite developer Epic Games
Copyright violation suit will determine whether Fortnite is too similar to PlayerUnknown’s Battlegrounds
Read More »DICE GM hits back at ‘historical accuracy’ controversy over women in Battlefield V
The quotation marks are because it isn't about historical accuracy, and never has been
Read More »Codemasters valued at £280m as it prepares to go public
F1 and Dirt developer Codemasters is expected to raise £15m to expand its portfolio
Read More »Detroit: Become Human takes No.1 as a trio of new titles lead the charts
FIFA 18 and Overwatch see big sales spikes after discounts
Read More »Epic Games: Tim Sweeney on Fortnite – the company’s very own Victory Royale
Epic has long balanced engine licensing with game development, but the success of Fortnite has catapulted the company into the spotlight like never before. Tim Sweeney explains why developers should think about shiny Stormtroopers and why games aren’t vacuum cleaners
Read More »28 Days Later: Kuato Studios’ Ashley Riza
“A lot of people are passionate about games so you need to have determination and always be improving.”
Read More »Apple blocks Steam Link app for iOS
Want to stream Steam games to your iDevice? Hard luck
Read More »Large as life: the creative process behind those amazing E3 trade show figures
Matthias Muckle and his team create life-sized models of the biggest characters (quite literally at times) for games and movies
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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