Major update to popular game engine is most important yet
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
ESL announces a return for ESL One Hamburg in October
Europe's biggest Dota 2 event is back for a second year
Read More »Pearls of Wisdom: How Caroline Miller rose to the top of UK games PR
The Indigo Pearl founder talks about how she got started, how PR has changed and why the industry needs to do better at being diverse
Read More »DayZ mods birthed the battle royale trend and they could pave the way for its successor
Bohemia Interactive doubles down on commitment to mods as DayZ approaches relaunch
Read More »Epic’s Sweeney says serious games such as Fortnite will soon dominate mobile charts ‘and stay there forever’
'They’ve either migrated to not being gamers at all, or come up to being core gamers'
Read More »MCV’s Women in Games issue is out now, featuring Caroline Miller, Keza MacDonald and much more
This month, we also look deeper into the gender pay gap database, investigate the importance of localisation agencies, talk Fortnite success with Tim Sweeney and more
Read More »Bandai Namco is making Pac-Man an educator with an Amazon Echo adventure
How the new Europe Innovation Department made an interactive audio story out the classically taciturn character
Read More »Facebook rolls out Instant Games in app purchases for Android and the web
Submission process for IAPs opens on May 7
Read More »Imagine Dragons members invest in esports outfit ReKTGlobal
'We love gaming and esports have been looking for new ways to contribute to this community for a long time'
Read More »Newzoo: 2.3bn gamers will spend $137.9bn on games this year
Mobile gaming will pull in just over half the total spend
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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